From dd0aba606624b85916694ed3f81c1ea4c30da488 Mon Sep 17 00:00:00 2001 From: ClxS Date: Fri, 30 Sep 2016 19:04:04 +0100 Subject: Disabled the overridden update call only - fixes mouse redraw issue. --- src/StardewModdingAPI/Constants.cs | 2 +- src/StardewModdingAPI/Inheritance/SGame.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs index 2bb7930e..0dd387b3 100644 --- a/src/StardewModdingAPI/Constants.cs +++ b/src/StardewModdingAPI/Constants.cs @@ -62,6 +62,6 @@ namespace StardewModdingAPI /// /// Completely overrides the base game's draw call to the one is SGame /// - public static bool EnableCompletelyOverridingBaseCalls => false; + public static bool EnableCompletelyOverridingBaseCalls => true; } } \ No newline at end of file diff --git a/src/StardewModdingAPI/Inheritance/SGame.cs b/src/StardewModdingAPI/Inheritance/SGame.cs index f09e7900..43df0b43 100644 --- a/src/StardewModdingAPI/Inheritance/SGame.cs +++ b/src/StardewModdingAPI/Inheritance/SGame.cs @@ -486,7 +486,7 @@ namespace StardewModdingAPI.Inheritance debugMode = !debugMode; } - if (Constants.EnableCompletelyOverridingBaseCalls) + if (Constants.EnableCompletelyOverridingBaseCalls && false) { #region Overridden Update Call -- cgit