From e321362378eaacd0081db44f0db3ef457ef97368 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 17 Feb 2017 13:59:31 -0500 Subject: fix nullable enums not being written to JSON as string --- .../Framework/Serialisation/SelectiveStringEnumConverter.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/StardewModdingAPI/Framework/Serialisation/SelectiveStringEnumConverter.cs b/src/StardewModdingAPI/Framework/Serialisation/SelectiveStringEnumConverter.cs index e9c5496d..37108556 100644 --- a/src/StardewModdingAPI/Framework/Serialisation/SelectiveStringEnumConverter.cs +++ b/src/StardewModdingAPI/Framework/Serialisation/SelectiveStringEnumConverter.cs @@ -29,7 +29,9 @@ namespace StardewModdingAPI.Framework.Serialisation /// The object type. public override bool CanConvert(Type type) { - return base.CanConvert(type) && this.Types.Contains(type.FullName); + return + base.CanConvert(type) + && this.Types.Contains((Nullable.GetUnderlyingType(type) ?? type).FullName); } } } -- cgit