From f540d2ab29e06e7f94af927da5f56e03da20f849 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Feb 2019 22:46:18 -0500 Subject: add locale to context trace logs --- src/SMAPI/Framework/SGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index a90e8264..9818314a 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -513,7 +513,7 @@ namespace StardewModdingAPI.Framework else if (Context.IsWorldReady && Context.LoadStage != LoadStage.Ready) { // print context - string context = $"Context: loaded saved game '{Constants.SaveFolderName}', starting {Game1.currentSeason} {Game1.dayOfMonth} Y{Game1.year}."; + string context = $"Context: loaded save '{Constants.SaveFolderName}', starting {Game1.currentSeason} {Game1.dayOfMonth} Y{Game1.year}, locale set to {this.ContentCore.Language}."; if (Context.IsMultiplayer) { int onlineCount = Game1.getOnlineFarmers().Count(); -- cgit