From ffbc05d3a71ac80224ad9bed77f12260277131af Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 6 Nov 2016 17:23:34 -0500 Subject: fix minor crossplatform issues --- src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj | 3 +-- src/StardewModdingAPI/Program.cs | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj b/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj index 4242cb94..d08d3352 100644 --- a/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj +++ b/src/StardewModdingAPI.Installer/StardewModdingAPI.Installer.csproj @@ -66,8 +66,7 @@ - - + diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 047d74c7..989b2abd 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -70,7 +70,7 @@ namespace StardewModdingAPI // load user settings { - string settingsPath = $@"{Constants.ExecutionPath}\{typeof(Program).Assembly.GetName().Name}-settings.json"; + string settingsPath = Path.Combine(Constants.ExecutionPath, $"{typeof(Program).Assembly.GetName().Name}-settings.json"); if (File.Exists(settingsPath)) { string json = File.ReadAllText(settingsPath); -- cgit