/* using Mono.Cecil; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace Stardew_Injector { class Program { private static Stardew_Hooker hooker = new Stardew_Hooker(); static void Main(string[] args) { hooker.Initialize(); hooker.ApplyHooks(); hooker.Finalize(); hooker.Run(); Console.ReadLine(); } } } */