using System; namespace StardewModdingAPI.Events { public static class GraphicsEvents { public static event EventHandler Resize = delegate { }; public static event EventHandler DrawTick = delegate { }; public static void InvokeDrawTick() { try { DrawTick.Invoke(null, EventArgs.Empty); } catch (Exception ex) { Log.Error("An exception occured in XNA DrawTick: " + ex); } } public static void InvokeResize(object sender, EventArgs e) { Resize.Invoke(sender, e); } } }