using StardewValley.Menus; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StardewModdingAPI.Events { public static class MenuEvents { public static event EventHandler MenuChanged = delegate { }; public static void InvokeMenuChanged(IClickableMenu priorMenu, IClickableMenu newMenu) { MenuChanged.Invoke(null, new EventArgsClickableMenuChanged(priorMenu, newMenu)); } } }