using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using StardewValley.BellsAndWhistles; using StardewValley.Menus; namespace StardewModdingAPI.Inheritance.Menus { public class SBobberBar : BobberBar { public BobberBar BaseBobberBar { get; private set; } /// <summary> /// The green rectangle bar that moves up and down /// </summary> public float bobberPosition { get { return (float) GetBaseFieldInfo("bobberPosition").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberPosition").SetValue(BaseBobberBar, value); } } /// <summary> /// The green bar on the right. How close to catching the fish you are /// Range: 0 - 1 | 1 = catch, 0 = fail /// </summary> public float distanceFromCatching { get { return (float) GetBaseFieldInfo("distanceFromCatching").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("distanceFromCatching").SetValue(BaseBobberBar, value); } } public float difficulty { get { return (float) GetBaseFieldInfo("difficulty").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("difficulty").SetValue(BaseBobberBar, value); } } public int motionType { get { return (int) GetBaseFieldInfo("motionType").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("motionType").SetValue(BaseBobberBar, value); } } public int whichFish { get { return (int) GetBaseFieldInfo("whichFish").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("whichFish").SetValue(BaseBobberBar, value); } } public float bobberSpeed { get { return (float) GetBaseFieldInfo("bobberSpeed").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberSpeed").SetValue(BaseBobberBar, value); } } public float bobberAcceleration { get { return (float) GetBaseFieldInfo("bobberAcceleration").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberAcceleration").SetValue(BaseBobberBar, value); } } public float bobberTargetPosition { get { return (float) GetBaseFieldInfo("bobberTargetPosition").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberTargetPosition").SetValue(BaseBobberBar, value); } } public float scale { get { return (float) GetBaseFieldInfo("scale").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("scale").SetValue(BaseBobberBar, value); } } public float everythingShakeTimer { get { return (float) GetBaseFieldInfo("everythingShakeTimer").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("everythingShakeTimer").SetValue(BaseBobberBar, value); } } public float floaterSinkerAcceleration { get { return (float) GetBaseFieldInfo("floaterSinkerAcceleration").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("floaterSinkerAcceleration").SetValue(BaseBobberBar, value); } } public float treasurePosition { get { return (float) GetBaseFieldInfo("treasurePosition").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasurePosition").SetValue(BaseBobberBar, value); } } public float treasureCatchLevel { get { return (float) GetBaseFieldInfo("treasureCatchLevel").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasureCatchLevel").SetValue(BaseBobberBar, value); } } public float treasureAppearTimer { get { return (float) GetBaseFieldInfo("treasureAppearTimer").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasureAppearTimer").SetValue(BaseBobberBar, value); } } public float treasureScale { get { return (float) GetBaseFieldInfo("treasureScale").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasureScale").SetValue(BaseBobberBar, value); } } public bool bobberInBar { get { return (bool) GetBaseFieldInfo("bobberInBar").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberInBar").SetValue(BaseBobberBar, value); } } public bool buttonPressed { get { return (bool) GetBaseFieldInfo("buttonPressed").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("buttonPressed").SetValue(BaseBobberBar, value); } } public bool flipBubble { get { return (bool) GetBaseFieldInfo("flipBubble").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("flipBubble").SetValue(BaseBobberBar, value); } } public bool fadeIn { get { return (bool) GetBaseFieldInfo("fadeIn").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("fadeIn").SetValue(BaseBobberBar, value); } } public bool fadeOut { get { return (bool) GetBaseFieldInfo("fadeOut").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberPfadeOutosition").SetValue(BaseBobberBar, value); } } /// <summary> /// Whether or not a treasure chest appears /// </summary> public bool treasure { get { return (bool) GetBaseFieldInfo("treasure").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasure").SetValue(BaseBobberBar, value); } } public bool treasureCaught { get { return (bool) GetBaseFieldInfo("treasureCaught").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasureCaught").SetValue(BaseBobberBar, value); } } public bool perfect { get { return (bool) GetBaseFieldInfo("perfect").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("perfect").SetValue(BaseBobberBar, value); } } public bool bossFish { get { return (bool) GetBaseFieldInfo("bossFish").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bossFish").SetValue(BaseBobberBar, value); } } public int bobberBarHeight { get { return (int) GetBaseFieldInfo("bobberBarHeight").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberBarHeight").SetValue(BaseBobberBar, value); } } public int fishSize { get { return (int) GetBaseFieldInfo("fishSize").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("fishSize").SetValue(BaseBobberBar, value); } } public int fishQuality { get { return (int) GetBaseFieldInfo("fishQuality").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("fishQuality").SetValue(BaseBobberBar, value); } } public int minFishSize { get { return (int) GetBaseFieldInfo("minFishSize").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("minFishSize").SetValue(BaseBobberBar, value); } } public int maxFishSize { get { return (int) GetBaseFieldInfo("maxFishSize").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("maxFishSize").SetValue(BaseBobberBar, value); } } public int fishSizeReductionTimer { get { return (int) GetBaseFieldInfo("fishSizeReductionTimer").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("fishSizeReductionTimer").SetValue(BaseBobberBar, value); } } public int whichBobber { get { return (int) GetBaseFieldInfo("whichBobber").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("whichBobber").SetValue(BaseBobberBar, value); } } public Vector2 barShake { get { return (Vector2) GetBaseFieldInfo("barShake").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("barShake").SetValue(BaseBobberBar, value); } } public Vector2 fishShake { get { return (Vector2) GetBaseFieldInfo("fishShake").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("fishShake").SetValue(BaseBobberBar, value); } } public Vector2 everythingShake { get { return (Vector2) GetBaseFieldInfo("everythingShake").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("everythingShake").SetValue(BaseBobberBar, value); } } public Vector2 treasureShake { get { return (Vector2) GetBaseFieldInfo("treasureShake").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("treasureShake").SetValue(BaseBobberBar, value); } } public float reelRotation { get { return (float) GetBaseFieldInfo("reelRotation").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("reelRotation").SetValue(BaseBobberBar, value); } } public SparklingText sparkleText { get { return (SparklingText) GetBaseFieldInfo("sparkleText").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("sparkleText").SetValue(BaseBobberBar, value); } } public float bobberBarPos { get { return (float) GetBaseFieldInfo("bobberBarPos").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberBarPos").SetValue(BaseBobberBar, value); } } public float bobberBarSpeed { get { return (float) GetBaseFieldInfo("bobberBarSpeed").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberBarSpeed").SetValue(BaseBobberBar, value); } } public float bobberBarAcceleration { get { return (float) GetBaseFieldInfo("bobberBarAcceleration").GetValue(BaseBobberBar); } set { GetBaseFieldInfo("bobberBarAcceleration").SetValue(BaseBobberBar, value); } } public static FieldInfo[] PrivateFields { get { return GetPrivateFields(); } } public static SBobberBar ConstructFromBaseClass(BobberBar baseClass) { SBobberBar b = new SBobberBar(0, 0, false, 0); b.BaseBobberBar = baseClass; return b; } /// <summary> /// DO NOT CONSTRUCT THIS CLASS /// To retrieve an instance of SBobberBar, use SBobberBar.ConstructFromBaseClass() /// </summary> public SBobberBar(int whichFish, float fishSize, bool treasure, int bobber) : base(whichFish, fishSize, treasure, bobber) { } public static FieldInfo[] GetPrivateFields() { return typeof (BobberBar).GetFields(BindingFlags.Instance | BindingFlags.NonPublic); } public static FieldInfo GetBaseFieldInfo(string name) { return typeof (BobberBar).GetField(name, BindingFlags.Instance | BindingFlags.NonPublic); } } }