using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardewModdingAPI
{
public class Manifest
{
///
/// The name of your mod.
///
public virtual string Name { get; set; }
///
/// The name of the mod's authour.
///
public virtual string Authour { get; set; }
///
/// The version of the mod.
///
public virtual string Version { get; set; }
///
/// A description of the mod.
///
public virtual string Description { get; set; }
public string EntryDll { get; set; }
}
}