using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StardewModdingAPI { public class Manifest { /// /// The name of your mod. /// public virtual string Name { get; set; } /// /// The name of the mod's authour. /// public virtual string Authour { get; set; } /// /// The version of the mod. /// public virtual string Version { get; set; } /// /// A description of the mod. /// public virtual string Description { get; set; } public string EntryDll { get; set; } } }