using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using StardewValley; namespace StardewModdingAPI { class ModItem : StardewValley.Object { public Item AsItem { get { return (Item) this; } } public override string Name { get; set; } public string Description { get; set; } public int ID { get; set; } public Texture2D Texture { get; set; } public ModItem() { } } }