0Harmony A factory to create delegate types Default constructor Creates a delegate type for a method The method The new delegate type A getter delegate type Type that getter gets field/property value from Type of the value that getter gets The instance get getter uses An delegate A setter delegate type Type that setter sets field/property value for Type of the value that setter sets The instance the setter uses The value the setter uses An delegate A constructor delegate type Type that constructor creates An delegate A helper class for fast access to getters and setters Creates an instantiation delegate Type that constructor creates The new instantiation delegate Creates an getter delegate for a property Type that getter reads property from Type of the property that gets accessed The property The new getter delegate Creates an getter delegate for a field Type that getter reads field from Type of the field that gets accessed The field The new getter delegate Creates an getter delegate for a field (with a list of possible field names) Type that getter reads field/property from Type of the field/property that gets accessed A list of possible field names The new getter delegate Creates an setter delegate Type that setter assigns property value to Type of the property that gets assigned The property The new setter delegate Creates an setter delegate for a field Type that setter assigns field value to Type of the field that gets assigned The field The new getter delegate A delegate to invoke a method The instance The method parameters The method result A helper class to invoke method with delegates Creates a fast invocation handler from a method The method to invoke Controls if boxed value object is accessed/updated directly The The directBoxValueAccess option controls how value types passed by reference (e.g. ref int, out my_struct) are handled in the arguments array passed to the fast invocation handler. Since the arguments array is an object array, any value types contained within it are actually references to a boxed value object. Like any other object, there can be other references to such boxed value objects, other than the reference within the arguments array. For example, var val = 5; var box = (object)val; var arr = new object[] { box }; handler(arr); // for a method with parameter signature: ref/out/in int If directBoxValueAccess is true, the boxed value object is accessed (and potentially updated) directly when the handler is called, such that all references to the boxed object reflect the potentially updated value. In the above example, if the method associated with the handler updates the passed (boxed) value to 10, both box and arr[0] now reflect the value 10. Note that the original val is not updated, since boxing always copies the value into the new boxed value object. If directBoxValueAccess is false (default), the boxed value object in the arguments array is replaced with a "reboxed" value object, such that potential updates to the value are reflected only in the arguments array. In the above example, if the method associated with the handler updates the passed (boxed) value to 10, only arr[0] now reflects the value 10. A low level memory helper Mark method for no inlining (currently only works on Mono) The method/constructor to change Detours a method The original method/constructor The replacement method/constructor An error string Writes a jump to memory The memory address Jump destination An error string Gets the start of a method in memory The method/constructor [out] Details of the exception The method start address special parameter names that can be used in prefix and postfix methods Patch function helpers Sorts patch methods by their priority rules The original method Patches to sort Use debug mode The sorted patch methods Creates new replacement method with the latest patches and detours the original method The original method Information describing the patches The newly created replacement method Creates a patch sorter Array of patches that will be sorted Use debugging Sorts internal PatchSortingWrapper collection and caches the results. After first run the result is provided from the cache. The original method The sorted patch methods Checks if the sorter was created with the same patch list and as a result can be reused to get the sorted order of the patches. List of patches to check against true if equal Removes one unresolved dependency from the least important patch. Outputs all unblocked patches from the waiting list to results list Adds patch to both results list and handled patches set Patch to add Wrapper used over the Patch object to allow faster dependency access and dependency removal in case of cyclic dependencies Create patch wrapper object used for sorting Patch to wrap Determines how patches sort The other patch integer to define sort order (-1, 0, 1) Determines whether patches are equal The other patch true if equal Hash function A hash code Bidirectionally registers Patches as after dependencies List of dependencies to register Bidirectionally registers Patches as before dependencies List of dependencies to register Bidirectionally removes Patch from after dependencies Patch to remove Bidirectionally removes Patch from before dependencies Patch to remove Specifies the type of method This is a normal method This is a getter This is a setter This is a constructor This is a static constructor This targets the MoveNext method of the enumerator result Specifies the type of argument This is a normal argument This is a reference argument (ref) This is an out argument (out) This is a pointer argument (&) Specifies the type of patch Any patch A prefix patch A postfix patch A transpiler A finalizer A reverse patch Specifies the type of reverse patch Use the unmodified original method (directly from IL) Use the original as it is right now including previous patches but excluding future ones Specifies the type of method call dispatching mechanics Call the method using dynamic dispatching if method is virtual (including overriden) This is the built-in form of late binding (a.k.a. dynamic binding) and is the default dispatching mechanic in C#. This directly corresponds with the instruction. For virtual (including overriden) methods, the instance type's most-derived/overriden implementation of the method is called. For non-virtual (including static) methods, same behavior as : the exact specified method implementation is called. Note: This is not a fully dynamic dispatch, since non-virtual (including static) methods are still called non-virtually. A fully dynamic dispatch in C# involves using the dynamic type (actually a fully dynamic binding, since even the name and overload resolution happens at runtime), which does not support. Call the method using static dispatching, regardless of whether method is virtual (including overriden) or non-virtual (including static) a.k.a. non-virtual dispatching, early binding, or static binding. This directly corresponds with the instruction. For both virtual (including overriden) and non-virtual (including static) methods, the exact specified method implementation is called, without virtual/override mechanics. The base class for all Harmony annotations (not meant to be used directly) The common information for all attributes Annotation to define your Harmony patch methods An empty annotation can be used together with TargetMethod(s) An annotation that specifies a class to patch The declaring class/type An annotation that specifies a method, property or constructor to patch The declaring class/type The argument types of the method or constructor to patch An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch An array of argument types to target overloads Array of An annotation that specifies a method, property or constructor to patch The declaring class/type The An annotation that specifies a method, property or constructor to patch The declaring class/type The An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The declaring class/type The An array of argument types to target overloads Array of An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch The An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch An array of argument types to target overloads An array of An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch The An annotation that specifies a method, property or constructor to patch The An annotation that specifies a method, property or constructor to patch The An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The An array of argument types to target overloads An array of An annotation that specifies a method, property or constructor to patch An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch An array of argument types to target overloads An array of An annotation that specifies a method, property or constructor to patch The full name of the declaring class/type The name of the method, property or constructor to patch The Annotation to define the original method for delegate injection An annotation that specifies a class to patch The declaring class/type An annotation that specifies a method, property or constructor to patch The declaring class/type The argument types of the method or constructor to patch An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch An array of argument types to target overloads Array of An annotation that specifies a method, property or constructor to patch The declaring class/type The An annotation that specifies a method, property or constructor to patch The declaring class/type The An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The declaring class/type The An array of argument types to target overloads Array of An annotation that specifies a method, property or constructor to patch The declaring class/type The name of the method, property or constructor to patch The An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch An array of argument types to target overloads An array of An annotation that specifies a method, property or constructor to patch The name of the method, property or constructor to patch The An annotation that specifies call dispatching mechanics for the delegate The An annotation that specifies a method, property or constructor to patch The An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch The An array of argument types to target overloads An array of An annotation that specifies a method, property or constructor to patch An array of argument types to target overloads An annotation that specifies a method, property or constructor to patch An array of argument types to target overloads An array of Annotation to define your standin methods for reverse patching An annotation that specifies the type of reverse patching The of the reverse patch A Harmony annotation to define that all methods in a class are to be patched A Harmony annotation A Harmony annotation to define patch priority The priority A Harmony annotation A Harmony annotation to define that a patch comes before another patch The array of harmony IDs of the other patches A Harmony annotation A Harmony annotation to define that a patch comes after another patch The array of harmony IDs of the other patches A Harmony annotation A Harmony annotation to debug a patch (output uses to log to your Desktop) Specifies the Prepare function in a patch class Specifies the Cleanup function in a patch class Specifies the TargetMethod function in a patch class Specifies the TargetMethods function in a patch class Specifies the Prefix function in a patch class Specifies the Postfix function in a patch class Specifies the Transpiler function in a patch class Specifies the Finalizer function in a patch class A Harmony annotation The name of the original argument The index of the original argument The new name of the original argument An annotation to declare injected arguments by name An annotation to declare injected arguments by index Zero-based index An annotation to declare injected arguments by renaming them Name of the original argument New name An annotation to declare injected arguments by index and renaming them Zero-based index New name An abstract wrapper around OpCode and their operands. Used by transpilers The opcode The operand All labels defined on this instruction All exception block boundaries defined on this instruction Creates a new CodeInstruction with a given opcode and optional operand The opcode The operand Create a full copy (including labels and exception blocks) of a CodeInstruction The to copy Clones a CodeInstruction and resets its labels and exception blocks A lightweight copy of this code instruction Clones a CodeInstruction, resets labels and exception blocks and sets its opcode The opcode A copy of this CodeInstruction with a new opcode Clones a CodeInstruction, resets labels and exception blocks and sets its operand The operand A copy of this CodeInstruction with a new operand Creates a CodeInstruction calling a method (CALL) The class/type where the method is declared The name of the method (case sensitive) Optional parameters to target a specific overload of the method Optional list of types that define the generic version of the method A code instruction that calls the method matching the arguments Creates a CodeInstruction calling a method (CALL) The target method in the form TypeFullName:MethodName, where the type name matches a form recognized by Type.GetType like Some.Namespace.Type. Optional parameters to target a specific overload of the method Optional list of types that define the generic version of the method A code instruction that calls the method matching the arguments Creates a CodeInstruction calling a method (CALL) The lambda expression using the method Creates a CodeInstruction calling a method (CALL) The lambda expression using the method Creates a CodeInstruction calling a method (CALL) The lambda expression using the method Creates a CodeInstruction calling a method (CALL) The lambda expression using the method Returns an instruction to call the specified closure The delegate type to emit The closure that defines the method to call A that calls the closure as a method Creates a CodeInstruction loading a field (LD[S]FLD[A]) The class/type where the field is defined The name of the field (case sensitive) Use address of field Creates a CodeInstruction storing to a field (ST[S]FLD) The class/type where the field is defined The name of the field (case sensitive) Returns a string representation of the code instruction A string representation of the code instruction Exception block types The beginning of an exception block The beginning of a catch block The beginning of an except filter block The beginning of a fault block The beginning of a finally block The end of an exception block An exception block Block type Catch type Creates an exception block The The catch type The Harmony instance is the main entry to Harmony. After creating one with an unique identifier, it is used to patch and query the current application domain The unique identifier Set to true before instantiating Harmony to debug Harmony or use an environment variable to set HARMONY_DEBUG to '1' like this: cmd /C "set HARMONY_DEBUG=1 && game.exe" This is for full debugging. To debug only specific patches, use the attribute Creates a new Harmony instance A unique identifier (you choose your own) A Harmony instance Searches the current assembly for Harmony annotations and uses them to create patches This method can fail to use the correct assembly when being inlined. It calls StackTrace.GetFrame(1) which can point to the wrong method/assembly. If you are unsure or run into problems, use PatchAll(Assembly.GetExecutingAssembly()) instead. Creates a empty patch processor for an original method The original method/constructor A new instance Creates a patch class processor from an annotated class The class/type A new instance Creates a reverse patcher for one of your stub methods The original method/constructor The stand-in stub method as A new instance Searches an assembly for Harmony annotations and uses them to create patches The assembly Creates patches by manually specifying the methods The original method/constructor An optional prefix method wrapped in a object An optional postfix method wrapped in a object An optional transpiler method wrapped in a object An optional finalizer method wrapped in a object The replacement method that was created to patch the original method Patches a foreign method onto a stub method of yours and optionally applies transpilers during the process The original method/constructor you want to duplicate Your stub method as that will become the original. Needs to have the correct signature (either original or whatever your transpilers generates) An optional transpiler as method that will be applied during the process The replacement method that was created to patch the stub method Unpatches methods by patching them with zero patches. Fully unpatching is not supported. Be careful, unpatching is global The optional Harmony ID to restrict unpatching to a specific Harmony instance This method could be static if it wasn't for the fact that unpatching creates a new replacement method that contains your harmony ID Unpatches a method by patching it with zero patches. Fully unpatching is not supported. Be careful, unpatching is global The original method/constructor The The optional Harmony ID to restrict unpatching to a specific Harmony instance Unpatches a method by patching it with zero patches. Fully unpatching is not supported. Be careful, unpatching is global The original method/constructor The patch method as method to remove Test for patches from a specific Harmony ID The Harmony ID True if patches for this ID exist Gets patch information for a given original method The original method/constructor The patch information as Gets the methods this instance has patched An enumeration of original methods/constructors Gets all patched original methods in the appdomain An enumeration of patched original methods/constructors Gets the original method from a given replacement method A replacement method, for example from a stacktrace The original method/constructor or null if not found Tries to get the method from a stackframe including dynamic replacement methods The For normal frames, frame.GetMethod() is returned. For frames containing patched methods, the replacement method is returned or null if no method can be found Gets the original method from the stackframe and uses original if method is a dynamic replacement The The original method from that stackframe Gets Harmony version for all active Harmony instances [out] The current Harmony version A dictionary containing assembly versions keyed by Harmony IDs Under Mono, HarmonyException wraps IL compile errors with detailed information about the failure Default serialization constructor (not implemented) The info The context Get a list of IL instructions in pairs of offset+code A list of key/value pairs which represent an offset and the code at that offset Get a list of IL instructions without offsets A list of Get the error offset of the errornous IL instruction The offset Get the index of the errornous IL instruction The index into the list of instructions or -1 if not found A wrapper around a method to use it as a patch (for example a Prefix) The original method Class/type declaring this patch Patch method name Optional patch Array of argument types of the patch method of the patch Install this patch before patches with these Harmony IDs Install this patch after patches with these Harmony IDs Reverse patch type, see Create debug output for this patch Whether to use (true) or (false) mechanics for -attributed delegate Default constructor Creates a patch from a given method The original method Creates a patch from a given method The original method The patch A list of harmony IDs that should come after this patch A list of harmony IDs that should come before this patch Set to true to generate debug output Creates a patch from a given method The patch class/type The patch method name The optional argument types of the patch method (for overloaded methods) Gets the names of all internal patch info fields A list of field names Merges annotations The list of to merge The merged Returns a string that represents the annotation A string representation Annotation extensions Copies annotation information The source The destination Clones an annotation The to clone A copied Merges annotations The master The detail A new, merged Gets all annotations on a class/type The class/type A list of all Gets merged annotations on a class/type The class/type The merged Gets all annotations on a method The method/constructor A list of Gets merged annotations on a method The method/constructor The merged A mutable representation of an inline signature, similar to Mono.Cecil's CallSite. Used by the calli instruction, can be used by transpilers See See See The list of all parameter types or function pointer signatures received by the call site The return type or function pointer signature returned by the call site Returns a string representation of the inline signature A string representation of the inline signature A mutable representation of a parameter type with an attached type modifier, similar to Mono.Cecil's OptionalModifierType / RequiredModifierType and C#'s modopt / modreq Whether this is a modopt (optional modifier type) or a modreq (required modifier type) The modifier type attached to the parameter type The modified parameter type Returns a string representation of the modifier type A string representation of the modifier type Patch serialization Control the binding of a serialized object to a type Specifies the assembly name of the serialized object Specifies the type name of the serialized object The type of the object the formatter creates a new instance of Serializes a patch info The The serialized data Deserialize a patch info The serialized data A Compare function to sort patch priorities The patch Zero-based index The priority A standard sort integer (-1, 0, 1) Serializable patch information Prefixes as an array of Postfixes as an array of Transpilers as an array of Finalizers as an array of Returns if any of the patches wants debugging turned on Adds prefixes An owner (Harmony ID) The patch methods Adds a prefix Removes prefixes The owner of the prefixes, or * for all Adds postfixes An owner (Harmony ID) The patch methods Adds a postfix Removes postfixes The owner of the postfixes, or * for all Adds transpilers An owner (Harmony ID) The patch methods Adds a transpiler Removes transpilers The owner of the transpilers, or * for all Adds finalizers An owner (Harmony ID) The patch methods Adds a finalizer Removes finalizers The owner of the finalizers, or * for all Removes a patch using its method The method of the patch to remove Gets a concatenated list of patches The Harmony instance ID adding the new patches The patches to add The current patches Gets a list of patches with any from the given owner removed The owner of the methods, or * for all The current patches A serializable patch Zero-based index The owner (Harmony ID) The priority, see Keep this patch before the patches indicated in the list of Harmony IDs Keep this patch after the patches indicated in the list of Harmony IDs A flag that will log the replacement method via every time this patch is used to build the replacement, even in the future The method of the static patch method Creates a patch The method of the patch Zero-based index An owner (Harmony ID) The priority, see A list of Harmony IDs for patches that should run after this patch A list of Harmony IDs for patches that should run before this patch A flag that will log the replacement method via every time this patch is used to build the replacement, even in the future Creates a patch The method of the patch Zero-based index An owner (Harmony ID) Get the patch method or a DynamicMethod if original patch method is a patch factory The original method/constructor The method of the patch Determines whether patches are equal The other patch true if equal Determines how patches sort The other patch integer to define sort order (-1, 0, 1) Hash function A hash code A PatchClassProcessor used to turn on a class/type into patches Creates a patch class processor by pointing out a class. Similar to PatchAll() but without searching through all classes. The Harmony instance The class to process (need to have at least a [HarmonyPatch] attribute) Applies the patches A list of all created replacement methods or null if patch class is not annotated A group of patches A collection of prefix A collection of postfix A collection of transpiler A collection of finalizer Gets all owners (Harmony IDs) or all known patches The patch owners Creates a group of patches An array of prefixes as An array of postfixes as An array of transpileres as An array of finalizeres as A PatchProcessor handles patches on a method/constructor Creates an empty patch processor The Harmony instance The original method/constructor Adds a prefix The prefix as a A for chaining calls Adds a prefix The prefix method A for chaining calls Adds a postfix The postfix as a A for chaining calls Adds a postfix The postfix method A for chaining calls Adds a transpiler The transpiler as a A for chaining calls Adds a transpiler The transpiler method A for chaining calls Adds a finalizer The finalizer as a A for chaining calls Adds a finalizer The finalizer method A for chaining calls Gets all patched original methods in the appdomain An enumeration of patched method/constructor Applies all registered patches The generated replacement method Unpatches patches of a given type and/or Harmony ID The patch type Harmony ID or * for any A for chaining calls Unpatches a specific patch The method of the patch A for chaining calls Gets patch information on an original The original method/constructor The patch information as Sort patch methods by their priority rules The original method Patches to sort The sorted patch methods Gets Harmony version for all active Harmony instances [out] The current Harmony version A dictionary containing assembly version keyed by Harmony ID Creates a new empty generator to use when reading method bodies A new Creates a new generator matching the method/constructor to use when reading method bodies The original method/constructor to copy method information from A new Returns the methods unmodified list of code instructions The original method/constructor Optionally an existing generator that will be used to create all local variables and labels contained in the result (if not specified, an internal generator is used) A list containing all the original Returns the methods unmodified list of code instructions The original method/constructor A new generator that now contains all local variables and labels contained in the result A list containing all the original Returns the methods current list of code instructions after all existing transpilers have been applied The original method/constructor Apply only the first count of transpilers Optionally an existing generator that will be used to create all local variables and labels contained in the result (if not specified, an internal generator is used) A list of Returns the methods current list of code instructions after all existing transpilers have been applied The original method/constructor A new generator that now contains all local variables and labels contained in the result Apply only the first count of transpilers A list of A low level way to read the body of a method. Used for quick searching in methods The original method All instructions as opcode/operand pairs A low level way to read the body of a method. Used for quick searching in methods The original method An existing generator that will be used to create all local variables and labels contained in the result All instructions as opcode/operand pairs A patch priority Patch last Patch with very low priority Patch with low priority Patch with lower than normal priority Patch with normal priority Patch with higher than normal priority Patch with high priority Patch with very high priority Patch first A reverse patcher Creates a reverse patcher The Harmony instance The original method/constructor Your stand-in stub method as Applies the patch The type of patch, see The generated replacement method A collection of commonly used transpilers A transpiler that replaces all occurrences of a given method with another one using the same signature The enumeration of to act on Method or constructor to search for Method or constructor to replace with Modified enumeration of A transpiler that alters instructions that match a predicate by calling an action The enumeration of to act on A predicate selecting the instructions to change An action to apply to matching instructions Modified enumeration of A transpiler that logs a text at the beginning of the method The instructions to act on The log text Modified enumeration of A helper class for reflection related functions Shortcut for to simplify the use of reflections and make it work for any access level Shortcut for to simplify the use of reflections and make it work for any access level but only within the current type Enumerates all assemblies in the current app domain, excluding visual studio assemblies An enumeration of Gets a type by name. Prefers a full name with namespace but falls back to the first type matching the name otherwise The name A type or null if not found Gets all successfully loaded types from a given assembly The assembly An array of types This calls and returns , while catching any thrown . If such an exception is thrown, returns the successfully loaded types (, filtered for non-null values). Enumerates all successfully loaded types in the current app domain, excluding visual studio assemblies An enumeration of all in all assemblies, excluding visual studio assemblies Applies a function going up the type hierarchy and stops at the first non-null result Result type of func() The class/type to start with The evaluation function returning T The first non-null result, or null if no match The type hierarchy of a class or value type (including struct) does NOT include implemented interfaces, and the type hierarchy of an interface is only itself (regardless of whether that interface implements other interfaces). The top-most type in the type hierarchy of all non-interface types (including value types) is . Applies a function going into inner types and stops at the first non-null result Generic type parameter The class/type to start with The evaluation function returning T The first non-null result, or null if no match Gets the reflection information for a directly declared field The class/type where the field is defined The name of the field A field or null when type/name is null or when the field cannot be found Gets the reflection information for a directly declared field The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A field or null when the field cannot be found Gets the reflection information for a field by searching the type and all its super types The class/type where the field is defined The name of the field (case sensitive) A field or null when type/name is null or when the field cannot be found Gets the reflection information for a field by searching the type and all its super types The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A field or null when the field cannot be found Gets the reflection information for a field The class/type where the field is declared The zero-based index of the field inside the class definition A field or null when type is null or when the field cannot be found Gets the reflection information for a directly declared property The class/type where the property is declared The name of the property (case sensitive) A property or null when type/name is null or when the property cannot be found Gets the reflection information for a directly declared property The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A property or null when the property cannot be found Gets the reflection information for the getter method of a directly declared property The class/type where the property is declared The name of the property (case sensitive) A method or null when type/name is null or when the property cannot be found Gets the reflection information for the getter method of a directly declared property The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A method or null when the property cannot be found Gets the reflection information for the setter method of a directly declared property The class/type where the property is declared The name of the property (case sensitive) A method or null when type/name is null or when the property cannot be found Gets the reflection information for the Setter method of a directly declared property The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A method or null when the property cannot be found Gets the reflection information for a property by searching the type and all its super types The class/type The name A property or null when type/name is null or when the property cannot be found Gets the reflection information for a property by searching the type and all its super types The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A property or null when the property cannot be found Gets the reflection information for the getter method of a property by searching the type and all its super types The class/type The name A method or null when type/name is null or when the property cannot be found Gets the reflection information for the getter method of a property by searching the type and all its super types The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A method or null when type/name is null or when the property cannot be found Gets the reflection information for the setter method of a property by searching the type and all its super types The class/type The name A method or null when type/name is null or when the property cannot be found Gets the reflection information for the setter method of a property by searching the type and all its super types The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A method or null when type/name is null or when the property cannot be found Gets the reflection information for a directly declared method The class/type where the method is declared The name of the method (case sensitive) Optional parameters to target a specific overload of the method Optional list of types that define the generic version of the method A method or null when type/name is null or when the method cannot be found Gets the reflection information for a directly declared method The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. Optional parameters to target a specific overload of the method Optional list of types that define the generic version of the method A method or null when the method cannot be found Gets the reflection information for a method by searching the type and all its super types The class/type where the method is declared The name of the method (case sensitive) Optional parameters to target a specific overload of the method Optional list of types that define the generic version of the method A method or null when type/name is null or when the method cannot be found Gets the reflection information for a method by searching the type and all its super types The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. Optional parameters to target a specific overload of the method Optional list of types that define the generic version of the method A method or null when the method cannot be found Gets the method of an enumerator method Enumerator method that creates the enumerator The internal method of the enumerator or null if no valid enumerator is detected Gets the names of all method that are declared in a type The declaring class/type A list of method names Gets the names of all method that are declared in the type of the instance An instance of the type to search in A list of method names Gets the names of all fields that are declared in a type The declaring class/type A list of field names Gets the names of all fields that are declared in the type of the instance An instance of the type to search in A list of field names Gets the names of all properties that are declared in a type The declaring class/type A list of property names Gets the names of all properties that are declared in the type of the instance An instance of the type to search in A list of property names Gets the type of any class member of A member The class/type of this member Test if a class member is actually an concrete implementation A member True if the member is a declared Gets the real implementation of a class member A member The member itself if its declared. Otherwise the member that is actually implemented in some base type Gets the reflection information for a directly declared constructor The class/type where the constructor is declared Optional parameters to target a specific overload of the constructor Optional parameters to only consider static constructors A constructor info or null when type is null or when the constructor cannot be found Gets the reflection information for a constructor by searching the type and all its super types The class/type where the constructor is declared Optional parameters to target a specific overload of the method Optional parameters to only consider static constructors A constructor info or null when type is null or when the method cannot be found Gets reflection information for all declared constructors The class/type where the constructors are declared Optional parameters to only consider static constructors A list of constructor infos Gets reflection information for all declared methods The class/type where the methods are declared A list of methods Gets reflection information for all declared properties The class/type where the properties are declared A list of properties Gets reflection information for all declared fields The class/type where the fields are declared A list of fields Gets the return type of a method or constructor The method/constructor The return type Given a type, returns the first inner type matching a recursive search by name The class/type to start searching at The name of the inner type (case sensitive) The inner type or null if type/name is null or if a type with that name cannot be found Given a type, returns the first inner type matching a recursive search with a predicate The class/type to start searching at The predicate to search with The inner type or null if type/predicate is null or if a type with that name cannot be found Given a type, returns the first method matching a predicate The class/type to start searching at The predicate to search with The method or null if type/predicate is null or if a type with that name cannot be found Given a type, returns the first constructor matching a predicate The class/type to start searching at The predicate to search with The constructor info or null if type/predicate is null or if a type with that name cannot be found Given a type, returns the first property matching a predicate The class/type to start searching at The predicate to search with The property or null if type/predicate is null or if a type with that name cannot be found Returns an array containing the type of each object in the given array An array of objects An array of types or an empty array if parameters is null (if an object is null, the type for it will be object) Creates an array of input parameters for a given method and a given set of potential inputs The method/constructor you are planing to call The possible input parameters in any order An object array matching the method signature A readable/assignable reference delegate to an instance field of a class or static field (NOT an instance field of a struct) An arbitrary type if the field is static; otherwise the class that defines the field, or a parent class (including ), implemented interface, or derived class of this type The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The runtime instance to access the field (ignored and can be omitted for static fields) A readable/assignable reference to the field Null instance passed to a non-static field ref delegate Instance of invalid type passed to a non-static field ref delegate (this can happen if is a parent class or interface of the field's declaring type) This delegate cannot be used for instance fields of structs, since a struct instance passed to the delegate would be passed by value and thus would be a copy that only exists within the delegate's invocation. This is fine for a readonly reference, but makes assignment futile. Use instead. Note that is not required to be the field's declaring type. It can be a parent class (including ), implemented interface, or a derived class of the field's declaring type ("instanceOfT is FieldDeclaringType" must be possible). Specifically, must be assignable from OR to the field's declaring type. Technically, this allows Nullable, although Nullable is only relevant for structs, and since only static fields of structs are allowed for this delegate, and the instance passed to such a delegate is ignored, this hardly matters. Similarly, is not required to be the field's field type, unless that type is a non-enum value type. It can be a parent class (including object) or implemented interface of the field's field type. It cannot be a derived class. This variance is not allowed for value types, since that would require boxing/unboxing, which is not allowed for ref values. Special case for enum types: can also be the underlying integral type of the enum type. Specifically, for reference types, must be assignable from the field's field type; for non-enum value types, must be exactly the field's field type; for enum types, must be either the field's field type or the underyling integral type of that field type. This delegate supports static fields, even those defined in structs, for legacy reasons. For such static fields, is effectively ignored. Consider using (and StaticFieldRefAccess methods that return it) instead for static fields. Creates a field reference delegate for an instance field of a class The class that defines the instance field, or derived class of this type The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The name of the field A readable/assignable delegate For backwards compatibility, there is no class constraint on . Instead, the non-value-type check is done at runtime within the method. Creates an instance field reference for a specific instance of a class The class that defines the instance field, or derived class of this type The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The instance The name of the field A readable/assignable reference to the field This method is meant for one-off access to a field's value for a single instance. If you need to access a field's value for potentially multiple instances, use instead. FieldRefAccess<T, F>(instance, fieldName) is functionally equivalent to FieldRefAccess<T, F>(fieldName)(instance). For backwards compatibility, there is no class constraint on . Instead, the non-value-type check is done at runtime within the method. Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct) The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The type that defines the field, or derived class of this type; must not be a struct type unless the field is static The name of the field A readable/assignable delegate with T=object (for static fields, the instance delegate parameter is ignored) This method is meant for cases where the given type is only known at runtime and thus can't be used as a type parameter T in e.g. . This method supports static fields, even those defined in structs, for legacy reasons. Consider using (and other overloads) instead for static fields. Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct) type of the field The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A readable/assignable delegate with T=object Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct) An arbitrary type if the field is static; otherwise the class that defines the field, or a parent class (including ), implemented interface, or derived class of this type ("instanceOfT is FieldDeclaringType" must be possible) The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The field A readable/assignable delegate This method is meant for cases where the field has already been obtained, avoiding the field searching cost in e.g. . This method supports static fields, even those defined in structs, for legacy reasons. For such static fields, is effectively ignored. Consider using (and other overloads) instead for static fields. For backwards compatibility, there is no class constraint on . Instead, the non-value-type check is done at runtime within the method. Creates a field reference for an instance field of a class The type that defines the field; or a parent class (including ), implemented interface, or derived class of this type ("instanceOfT is FieldDeclaringType" must be possible) The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The instance The field A readable/assignable reference to the field This method is meant for one-off access to a field's value for a single instance and where the field has already been obtained. If you need to access a field's value for potentially multiple instances, use instead. FieldRefAccess<T, F>(instance, fieldInfo) is functionally equivalent to FieldRefAccess<T, F>(fieldInfo)(instance). For backwards compatibility, there is no class constraint on . Instead, the non-value-type check is done at runtime within the method. A readable/assignable reference delegate to an instance field of a struct The struct that defines the instance field The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type A reference to the runtime instance to access the field A readable/assignable reference to the field Creates a field reference delegate for an instance field of a struct The struct that defines the instance field The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The name of the field A readable/assignable delegate Creates an instance field reference for a specific instance of a struct The struct that defines the instance field The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The instance The name of the field A readable/assignable reference to the field This method is meant for one-off access to a field's value for a single instance. If you need to access a field's value for potentially multiple instances, use instead. StructFieldRefAccess<T, F>(ref instance, fieldName) is functionally equivalent to StructFieldRefAccess<T, F>(fieldName)(ref instance). Creates a field reference delegate for an instance field of a struct The struct that defines the instance field The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The field A readable/assignable delegate This method is meant for cases where the field has already been obtained, avoiding the field searching cost in e.g. . Creates a field reference for an instance field of a struct The struct that defines the instance field The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The instance The field A readable/assignable reference to the field This method is meant for one-off access to a field's value for a single instance and where the field has already been obtained. If you need to access a field's value for potentially multiple instances, use instead. StructFieldRefAccess<T, F>(ref instance, fieldInfo) is functionally equivalent to StructFieldRefAccess<T, F>(fieldInfo)(ref instance). A readable/assignable reference delegate to a static field The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type A readable/assignable reference to the field Creates a static field reference The type (can be class or struct) the field is defined in The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The name of the field A readable/assignable reference to the field Creates a static field reference The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The type (can be class or struct) the field is defined in The name of the field A readable/assignable reference to the field Creates a static field reference The type of the field The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. A readable/assignable reference to the field Creates a static field reference An arbitrary type (by convention, the type the field is defined in) The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The field A readable/assignable reference to the field The type parameter is only used in exception messaging and to distinguish between this method overload and the overload (which returns a rather than a reference). Creates a static field reference delegate The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), a type that is assignable from that type; or if the field's type is an enum type, either that type or the underlying integral type of that enum type The field A readable/assignable delegate Creates a delegate to a given method The delegate Type The method to create a delegate from. Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound) instance delegate where the delegate invocation always applies to the given . Only applies for instance methods. If true (default) and is virtual, invocation of the delegate calls the instance method virtually (the instance type's most-derived/overriden implementation of the method is called); else, invocation of the delegate calls the exact specified (this is useful for calling base class methods) Note: if false and is an interface method, an ArgumentException is thrown. A delegate of given to given Delegate invocation is more performant and more convenient to use than at a one-time setup cost. Works for both type of static and instance methods, both open and closed (a.k.a. unbound and bound) instance methods, and both class and struct methods. Creates a delegate to a given method The delegate Type The method in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type. Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound) instance delegate where the delegate invocation always applies to the given . Only applies for instance methods. If true (default) and is virtual, invocation of the delegate calls the instance method virtually (the instance type's most-derived/overriden implementation of the method is called); else, invocation of the delegate calls the exact specified (this is useful for calling base class methods) Note: if false and is an interface method, an ArgumentException is thrown. A delegate of given to given Delegate invocation is more performant and more convenient to use than at a one-time setup cost. Works for both type of static and instance methods, both open and closed (a.k.a. unbound and bound) instance methods, and both class and struct methods. Creates a delegate for a given delegate definition, attributed with [] The delegate Type, attributed with [] Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound) instance delegate where the delegate invocation always applies to the given . A delegate of given to the method specified via [] attributes on This calls with the method and virtualCall arguments determined from the [] attributes on , and the given (for closed instance delegates). Returns who called the current method The calling method/constructor (excluding the caller) Rethrows an exception while preserving its stack trace (throw statement typically clobbers existing stack traces) The exception to rethrow True if the current runtime is based on Mono, false otherwise (.NET) True if the current runtime is .NET Framework, false otherwise (.NET Core or Mono, although latter isn't guaranteed) True if the current runtime is .NET Core, false otherwise (Mono or .NET Framework) Throws a missing member runtime exception The type that is involved A list of names Gets default value for a specific type The class/type The default value Creates an (possibly uninitialized) instance of a given type The class/type The new instance Creates an (possibly uninitialized) instance of a given type The class/type The new instance A cache for the or similar Add methods for different types. Makes a deep copy of any object The type of the instance that should be created; for legacy reasons, this must be a class or interface The original object A copy of the original object but of type T Makes a deep copy of any object The type of the instance that should be created The original object [out] The copy of the original object Optional value transformation function (taking a field name and src/dst instances) The optional path root to start with Makes a deep copy of any object The original object The type of the instance that should be created Optional value transformation function (taking a field name and src/dst instances) The optional path root to start with The copy of the original object Tests if a type is a struct The type True if the type is a struct Tests if a type is a class The type True if the type is a class Tests if a type is a value type The type True if the type is a value type Tests if a type is an integer type The type True if the type represents some integer Tests if a type is a floating point type The type True if the type represents some floating point Tests if a type is a numerical type The type True if the type represents some number Tests if a type is void The type True if the type is void Test whether an instance is of a nullable type Type of instance An instance to test True if instance is of nullable type, false if not Tests whether a type or member is static, as defined in C# The type or member True if the type or member is static Tests whether a type is static, as defined in C# The type True if the type is static Tests whether a property is static, as defined in C# The property True if the property is static Tests whether an event is static, as defined in C# The event True if the event is static Calculates a combined hash code for an enumeration of objects The objects The hash code A CodeInstruction match The name of the match The matched opcodes The matched operands The jumps from the match The jumps to the match The match predicate Creates a code match The optional opcode The optional operand The optional name Creates a code match The CodeInstruction An optional name Creates a code match The predicate An optional name Returns a string that represents the match A string representation A CodeInstruction matcher The current position The index or -1 if out of bounds Gets the number of code instructions in this matcher The count Checks whether the position of this CodeMatcher is within bounds True if this CodeMatcher is valid Checks whether the position of this CodeMatcher is outside its bounds True if this CodeMatcher is invalid Gets the remaining code instructions The remaining count Gets the opcode at the current position The opcode Gets the operand at the current position The operand Gets the labels at the current position The labels Gets the exception blocks at the current position The blocks Creates an empty code matcher Creates a code matcher from an enumeration of instructions The instructions (transpiler argument) An optional IL generator Makes a clone of this instruction matcher A copy of this matcher Gets instructions at the current position The instruction Gets instructions at the current position with offset The offset The instruction Gets all instructions A list of instructions Gets all instructions as an enumeration A list of instructions Gets some instructions counting from current position Number of instructions A list of instructions Gets all instructions within a range The start index The end index A list of instructions Gets all instructions within a range (relative to current position) The start offset The end offset A list of instructions Gets a list of all distinct labels The instructions (transpiler argument) A list of Labels Reports a failure The method involved The logger True if current position is invalid and error was logged Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed) Explanation of where/why the exception was thrown that will be added to the exception message The same code matcher Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed), or if the matches do not match at current position Explanation of where/why the exception was thrown that will be added to the exception message Some code matches The same code matcher Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed), or if the matches do not match at any point between current position and the end Explanation of where/why the exception was thrown that will be added to the exception message Some code matches The same code matcher Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed), or if the matches do not match at any point between current position and the start Explanation of where/why the exception was thrown that will be added to the exception message Some code matches The same code matcher Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed), or if the check function returns false Explanation of where/why the exception was thrown that will be added to the exception message Function that checks validity of current state. If it returns false, an exception is thrown The same code matcher Sets an instruction at current position The instruction to set The same code matcher Sets instruction at current position and advances The instruction The same code matcher Sets opcode and operand at current position The opcode The operand The same code matcher Sets opcode and operand at current position and advances The opcode The operand The same code matcher Sets opcode at current position and advances The opcode The same code matcher Sets operand at current position and advances The operand The same code matcher Creates a label at current position [out] The label The same code matcher Creates a label at a position The position [out] The new label The same code matcher Creates a label at a position The offset [out] The new label The same code matcher Adds an enumeration of labels to current position The labels The same code matcher Adds an enumeration of labels at a position The position The labels The same code matcher Sets jump to Branch instruction Destination for the jump [out] The created label The same code matcher Inserts some instructions The instructions The same code matcher Inserts an enumeration of instructions The instructions The same code matcher Inserts a branch The branch opcode Branch destination The same code matcher Inserts some instructions and advances the position The instructions The same code matcher Inserts an enumeration of instructions and advances the position The instructions The same code matcher Inserts a branch and advances the position The branch opcode Branch destination The same code matcher Removes current instruction The same code matcher Removes some instruction from current position by count Number of instructions The same code matcher Removes the instructions in a range The start The end The same code matcher Removes the instructions in a offset range The start offset The end offset The same code matcher Advances the current position The offset The same code matcher Moves the current position to the start The same code matcher Moves the current position to the end The same code matcher Searches forward with a predicate and advances position The predicate The same code matcher Searches backwards with a predicate and reverses position The predicate The same code matcher Matches forward and advances position to beginning of matching sequence Some code matches The same code matcher Matches forward and advances position to ending of matching sequence Some code matches The same code matcher Matches backwards and reverses position to beginning of matching sequence Some code matches The same code matcher Matches backwards and reverses position to ending of matching sequence Some code matches The same code matcher Repeats a match action until boundaries are met The match action An optional action that is executed when no match is found The same code matcher Gets a match by its name The match name An instruction General extensions for common cases Joins an enumeration with a value converter and a delimiter to a string The inner type of the enumeration The enumeration An optional value converter (from T to string) An optional delimiter The values joined into a string Converts an array of types (for example methods arguments) into a human readable form The array of types A human readable description including brackets A full description of a type The type A human readable description A a full description of a method or a constructor without assembly details but with generics The method/constructor A human readable description A helper converting parameter infos to types The array of parameter infos An array of types A helper to access a value via key from a dictionary The key type The value type The dictionary The key The value for the key or the default value (of T) if that key does not exist A helper to access a value via key from a dictionary with extra casting The value type The dictionary The key The value for the key or the default value (of T) if that key does not exist or cannot be cast to T Escapes Unicode and ASCII non printable characters The string to convert The string to convert A string literal surrounded by Extensions for Returns if an is initialized and valid The Shortcut for testing whether the operand is equal to a non-null value The The value True if the operand has the same type and is equal to the value Shortcut for testing whether the operand is equal to a non-null value The The value True if the operand is equal to the value This is an optimized version of for Shortcut for code.opcode == opcode && code.OperandIs(operand) The The The operand value True if the opcode is equal to the given opcode and the operand has the same type and is equal to the given operand Shortcut for code.opcode == opcode && code.OperandIs(operand) The The The operand value True if the opcode is equal to the given opcode and the operand is equal to the given operand This is an optimized version of for Tests for any form of Ldarg* The The (optional) index True if it matches one of the variations Tests for Ldarga/Ldarga_S The The (optional) index True if it matches one of the variations Tests for Starg/Starg_S The The (optional) index True if it matches one of the variations Tests for any form of Ldloc* The The optional local variable True if it matches one of the variations Tests for any form of Stloc* The The optional local variable True if it matches one of the variations Tests if the code instruction branches The The label if the instruction is a branch operation or if not True if the instruction branches Tests if the code instruction calls the method/constructor The The method True if the instruction calls the method or constructor Tests if the code instruction loads a constant The True if the instruction loads a constant Tests if the code instruction loads an integer constant The The integer constant True if the instruction loads the constant Tests if the code instruction loads a floating point constant The The floating point constant True if the instruction loads the constant Tests if the code instruction loads an enum constant The The enum True if the instruction loads the constant Tests if the code instruction loads a field The The field Set to true if the address of the field is loaded True if the instruction loads the field Tests if the code instruction stores a field The The field True if the instruction stores this field Adds labels to the code instruction and return it The One or several to add The same code instruction Adds labels to the code instruction and return it The An enumeration of The same code instruction Extracts all labels from the code instruction and returns them The A list of Moves all labels from the code instruction to another one The to move the labels from The other to move the labels to The code instruction labels were moved from (now empty) Moves all labels from another code instruction to the current one The to move the labels to The other to move the labels from The code instruction that received the labels Adds ExceptionBlocks to the code instruction and return it The One or several to add The same code instruction Adds ExceptionBlocks to the code instruction and return it The An enumeration of The same code instruction Extracts all ExceptionBlocks from the code instruction and returns them The A list of Moves all ExceptionBlocks from the code instruction to another one The to move the ExceptionBlocks from The other to move the ExceptionBlocks to The code instruction blocks were moved from (now empty) Moves all ExceptionBlocks from another code instruction to the current one The to move the ExceptionBlocks to The other to move the ExceptionBlocks from The code instruction that received the blocks General extensions for collections A simple way to execute code for every element in a collection The inner type of the collection The collection The action to execute A simple way to execute code for elements in a collection matching a condition The inner type of the collection The collection The predicate The action to execute A helper to add an item to a collection The inner type of the collection The collection The item to add The collection containing the item A helper to add an item to an array The inner type of the collection The array The item to add The array containing the item A helper to add items to an array The inner type of the collection The array The items to add The array containing the items General extensions for collections Tests a class member if it has an IL method body (external methods for example don't have a body) The member to test Returns true if the member has an IL body or false if not A file log for debugging Full pathname of the log file, defaults to a file called harmony.log.txt on your Desktop The indent character. The default is tab The current indent level Changes the indentation level The value to add to the indentation level Log a string in a buffered way. Use this method only if you are sure that FlushBuffer will be called or else logging information is incomplete in case of a crash The string to log Logs a list of string in a buffered way. Use this method only if you are sure that FlushBuffer will be called or else logging information is incomplete in case of a crash A list of strings to log (they will not be re-indented) Returns the log buffer and optionally empties it True to empty the buffer The buffer. Replaces the buffer with new lines The lines to store Flushes the log buffer to disk (use in combination with LogBuffered) Log a string directly to disk. Slower method that prevents missing information in case of a crash The string to log. Log a string directly to disk if Harmony.DEBUG is true. Slower method that prevents missing information in case of a crash The string to log. Resets and deletes the log Logs some bytes as hex values The pointer to some memory The length of bytes to log A helper class to retrieve reflection info for non-private methods Given a lambda expression that calls a method, returns the method info The lambda expression using the method The method in the lambda expression Given a lambda expression that calls a method, returns the method info The generic type The lambda expression using the method The method in the lambda expression Given a lambda expression that calls a method, returns the method info The generic type The generic result type The lambda expression using the method The method in the lambda expression Given a lambda expression that calls a method, returns the method info The lambda expression using the method The method in the lambda expression A reflection helper to read and write private elements The result type defined by GetValue() Creates a traverse instance from an existing instance The existing instance Gets/Sets the current value The value to read or write A reflection helper to read and write private elements Creates a new traverse instance from a class/type The class/type A instance Creates a new traverse instance from a class T The class A instance Creates a new traverse instance from an instance The object A instance Creates a new traverse instance from a named type The type name, for format see A instance Creates a new and empty traverse instance Creates a new traverse instance from a class/type The class/type Creates a new traverse instance from an instance The object Gets the current value The value Gets the current value The type of the value The value Invokes the current method with arguments and returns the result The method arguments The value returned by the method Invokes the current method with arguments and returns the result The type of the value The method arguments The value returned by the method Sets a value of the current field or property The value The same traverse instance Gets the type of the current field or property The type Moves the current traverse instance to a inner type The type name A traverse instance Moves the current traverse instance to a field The type name A traverse instance Moves the current traverse instance to a field The type of the field The type name A traverse instance Gets all fields of the current type A list of field names Moves the current traverse instance to a property The type name Optional property index A traverse instance Moves the current traverse instance to a field The type of the property The type name Optional property index A traverse instance Gets all properties of the current type A list of property names Moves the current traverse instance to a method The name of the method The arguments defining the argument types of the method overload A traverse instance Moves the current traverse instance to a method The name of the method The argument types of the method The arguments for the method A traverse instance Gets all methods of the current type A list of method names Checks if the current traverse instance is for a field True if its a field Checks if the current traverse instance is for a property True if its a property Checks if the current traverse instance is for a method True if its a method Checks if the current traverse instance is for a type True if its a type Iterates over all fields of the current type and executes a traverse action Original object The action receiving a instance for each field Iterates over all fields of the current type and executes a traverse action Original object Target object The action receiving a pair of instances for each field pair Iterates over all fields of the current type and executes a traverse action Original object Target object The action receiving a dot path representing the field pair and the instances Iterates over all properties of the current type and executes a traverse action Original object The action receiving a instance for each property Iterates over all properties of the current type and executes a traverse action Original object Target object The action receiving a pair of instances for each property pair Iterates over all properties of the current type and executes a traverse action Original object Target object The action receiving a dot path representing the property pair and the instances A default field action that copies fields to fields Returns a string that represents the current traverse A string representation