0Harmony
A factory to create delegate types
Default constructor
Creates a delegate type for a method
The method
The new delegate type
A getter delegate type
Type that getter gets field/property value from
Type of the value that getter gets
The instance get getter uses
An delegate
A setter delegate type
Type that setter sets field/property value for
Type of the value that setter sets
The instance the setter uses
The value the setter uses
An delegate
A constructor delegate type
Type that constructor creates
An delegate
A helper class for fast access to getters and setters
Creates an instantiation delegate
Type that constructor creates
The new instantiation delegate
Creates an getter delegate for a property
Type that getter reads property from
Type of the property that gets accessed
The property
The new getter delegate
Creates an getter delegate for a field
Type that getter reads field from
Type of the field that gets accessed
The field
The new getter delegate
Creates an getter delegate for a field (with a list of possible field names)
Type that getter reads field/property from
Type of the field/property that gets accessed
A list of possible field names
The new getter delegate
Creates an setter delegate
Type that setter assigns property value to
Type of the property that gets assigned
The property
The new setter delegate
Creates an setter delegate for a field
Type that setter assigns field value to
Type of the field that gets assigned
The field
The new getter delegate
A delegate to invoke a method
The instance
The method parameters
The method result
A helper class to invoke method with delegates
Creates a fast invocation handler from a method
The method to invoke
Controls if boxed value object is accessed/updated directly
The
The directBoxValueAccess option controls how value types passed by reference (e.g. ref int, out my_struct) are handled in the arguments array
passed to the fast invocation handler.
Since the arguments array is an object array, any value types contained within it are actually references to a boxed value object.
Like any other object, there can be other references to such boxed value objects, other than the reference within the arguments array.
For example,
var val = 5;
var box = (object)val;
var arr = new object[] { box };
handler(arr); // for a method with parameter signature: ref/out/in int
If directBoxValueAccess is true, the boxed value object is accessed (and potentially updated) directly when the handler is called,
such that all references to the boxed object reflect the potentially updated value.
In the above example, if the method associated with the handler updates the passed (boxed) value to 10, both box and arr[0]
now reflect the value 10. Note that the original val is not updated, since boxing always copies the value into the new boxed value object.
If directBoxValueAccess is false (default), the boxed value object in the arguments array is replaced with a "reboxed" value object,
such that potential updates to the value are reflected only in the arguments array.
In the above example, if the method associated with the handler updates the passed (boxed) value to 10, only arr[0] now reflects the value 10.
A low level memory helper
Mark method for no inlining (currently only works on Mono)
The method/constructor to change
Detours a method
The original method/constructor
The replacement method/constructor
An error string
Writes a jump to memory
The memory address
Jump destination
An error string
Gets the start of a method in memory
The method/constructor
[out] Details of the exception
The method start address
special parameter names that can be used in prefix and postfix methods
Patch function helpers
Sorts patch methods by their priority rules
The original method
Patches to sort
Use debug mode
The sorted patch methods
Creates new replacement method with the latest patches and detours the original method
The original method
Information describing the patches
The newly created replacement method
Creates a patch sorter
Array of patches that will be sorted
Use debugging
Sorts internal PatchSortingWrapper collection and caches the results.
After first run the result is provided from the cache.
The original method
The sorted patch methods
Checks if the sorter was created with the same patch list and as a result can be reused to
get the sorted order of the patches.
List of patches to check against
true if equal
Removes one unresolved dependency from the least important patch.
Outputs all unblocked patches from the waiting list to results list
Adds patch to both results list and handled patches set
Patch to add
Wrapper used over the Patch object to allow faster dependency access and
dependency removal in case of cyclic dependencies
Create patch wrapper object used for sorting
Patch to wrap
Determines how patches sort
The other patch
integer to define sort order (-1, 0, 1)
Determines whether patches are equal
The other patch
true if equal
Hash function
A hash code
Bidirectionally registers Patches as after dependencies
List of dependencies to register
Bidirectionally registers Patches as before dependencies
List of dependencies to register
Bidirectionally removes Patch from after dependencies
Patch to remove
Bidirectionally removes Patch from before dependencies
Patch to remove
Specifies the type of method
This is a normal method
This is a getter
This is a setter
This is a constructor
This is a static constructor
This targets the MoveNext method of the enumerator result
Specifies the type of argument
This is a normal argument
This is a reference argument (ref)
This is an out argument (out)
This is a pointer argument (&)
Specifies the type of patch
Any patch
A prefix patch
A postfix patch
A transpiler
A finalizer
A reverse patch
Specifies the type of reverse patch
Use the unmodified original method (directly from IL)
Use the original as it is right now including previous patches but excluding future ones
Specifies the type of method call dispatching mechanics
Call the method using dynamic dispatching if method is virtual (including overriden)
This is the built-in form of late binding (a.k.a. dynamic binding) and is the default dispatching mechanic in C#.
This directly corresponds with the instruction.
For virtual (including overriden) methods, the instance type's most-derived/overriden implementation of the method is called.
For non-virtual (including static) methods, same behavior as : the exact specified method implementation is called.
Note: This is not a fully dynamic dispatch, since non-virtual (including static) methods are still called non-virtually.
A fully dynamic dispatch in C# involves using
the dynamic type
(actually a fully dynamic binding, since even the name and overload resolution happens at runtime), which does not support.
Call the method using static dispatching, regardless of whether method is virtual (including overriden) or non-virtual (including static)
a.k.a. non-virtual dispatching, early binding, or static binding.
This directly corresponds with the instruction.
For both virtual (including overriden) and non-virtual (including static) methods, the exact specified method implementation is called, without virtual/override mechanics.
The base class for all Harmony annotations (not meant to be used directly)
The common information for all attributes
Annotation to define your Harmony patch methods
An empty annotation can be used together with TargetMethod(s)
An annotation that specifies a class to patch
The declaring class/type
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The argument types of the method or constructor to patch
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
An array of argument types to target overloads
Array of
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The
An array of argument types to target overloads
Array of
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
The
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
An array of argument types to target overloads
An array of
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
The
An annotation that specifies a method, property or constructor to patch
The
An annotation that specifies a method, property or constructor to patch
The
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The
An array of argument types to target overloads
An array of
An annotation that specifies a method, property or constructor to patch
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
An array of argument types to target overloads
An array of
An annotation that specifies a method, property or constructor to patch
The full name of the declaring class/type
The name of the method, property or constructor to patch
The
Annotation to define the original method for delegate injection
An annotation that specifies a class to patch
The declaring class/type
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The argument types of the method or constructor to patch
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
An array of argument types to target overloads
Array of
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The
An array of argument types to target overloads
Array of
An annotation that specifies a method, property or constructor to patch
The declaring class/type
The name of the method, property or constructor to patch
The
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
An array of argument types to target overloads
An array of
An annotation that specifies a method, property or constructor to patch
The name of the method, property or constructor to patch
The
An annotation that specifies call dispatching mechanics for the delegate
The
An annotation that specifies a method, property or constructor to patch
The
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
The
An array of argument types to target overloads
An array of
An annotation that specifies a method, property or constructor to patch
An array of argument types to target overloads
An annotation that specifies a method, property or constructor to patch
An array of argument types to target overloads
An array of
Annotation to define your standin methods for reverse patching
An annotation that specifies the type of reverse patching
The of the reverse patch
A Harmony annotation to define that all methods in a class are to be patched
A Harmony annotation
A Harmony annotation to define patch priority
The priority
A Harmony annotation
A Harmony annotation to define that a patch comes before another patch
The array of harmony IDs of the other patches
A Harmony annotation
A Harmony annotation to define that a patch comes after another patch
The array of harmony IDs of the other patches
A Harmony annotation
A Harmony annotation to debug a patch (output uses to log to your Desktop)
Specifies the Prepare function in a patch class
Specifies the Cleanup function in a patch class
Specifies the TargetMethod function in a patch class
Specifies the TargetMethods function in a patch class
Specifies the Prefix function in a patch class
Specifies the Postfix function in a patch class
Specifies the Transpiler function in a patch class
Specifies the Finalizer function in a patch class
A Harmony annotation
The name of the original argument
The index of the original argument
The new name of the original argument
An annotation to declare injected arguments by name
An annotation to declare injected arguments by index
Zero-based index
An annotation to declare injected arguments by renaming them
Name of the original argument
New name
An annotation to declare injected arguments by index and renaming them
Zero-based index
New name
An abstract wrapper around OpCode and their operands. Used by transpilers
The opcode
The operand
All labels defined on this instruction
All exception block boundaries defined on this instruction
Creates a new CodeInstruction with a given opcode and optional operand
The opcode
The operand
Create a full copy (including labels and exception blocks) of a CodeInstruction
The to copy
Clones a CodeInstruction and resets its labels and exception blocks
A lightweight copy of this code instruction
Clones a CodeInstruction, resets labels and exception blocks and sets its opcode
The opcode
A copy of this CodeInstruction with a new opcode
Clones a CodeInstruction, resets labels and exception blocks and sets its operand
The operand
A copy of this CodeInstruction with a new operand
Creates a CodeInstruction calling a method (CALL)
The class/type where the method is declared
The name of the method (case sensitive)
Optional parameters to target a specific overload of the method
Optional list of types that define the generic version of the method
A code instruction that calls the method matching the arguments
Creates a CodeInstruction calling a method (CALL)
The target method in the form TypeFullName:MethodName, where the type name matches a form recognized by Type.GetType like Some.Namespace.Type.
Optional parameters to target a specific overload of the method
Optional list of types that define the generic version of the method
A code instruction that calls the method matching the arguments
Creates a CodeInstruction calling a method (CALL)
The lambda expression using the method
Creates a CodeInstruction calling a method (CALL)
The lambda expression using the method
Creates a CodeInstruction calling a method (CALL)
The lambda expression using the method
Creates a CodeInstruction calling a method (CALL)
The lambda expression using the method
Returns an instruction to call the specified closure
The delegate type to emit
The closure that defines the method to call
A that calls the closure as a method
Creates a CodeInstruction loading a field (LD[S]FLD[A])
The class/type where the field is defined
The name of the field (case sensitive)
Use address of field
Creates a CodeInstruction storing to a field (ST[S]FLD)
The class/type where the field is defined
The name of the field (case sensitive)
Returns a string representation of the code instruction
A string representation of the code instruction
Exception block types
The beginning of an exception block
The beginning of a catch block
The beginning of an except filter block
The beginning of a fault block
The beginning of a finally block
The end of an exception block
An exception block
Block type
Catch type
Creates an exception block
The
The catch type
The Harmony instance is the main entry to Harmony. After creating one with an unique identifier, it is used to patch and query the current application domain
The unique identifier
Set to true before instantiating Harmony to debug Harmony or use an environment variable to set HARMONY_DEBUG to '1' like this: cmd /C "set HARMONY_DEBUG=1 && game.exe"
This is for full debugging. To debug only specific patches, use the attribute
Creates a new Harmony instance
A unique identifier (you choose your own)
A Harmony instance
Searches the current assembly for Harmony annotations and uses them to create patches
This method can fail to use the correct assembly when being inlined. It calls StackTrace.GetFrame(1) which can point to the wrong method/assembly. If you are unsure or run into problems, use PatchAll(Assembly.GetExecutingAssembly())
instead.
Creates a empty patch processor for an original method
The original method/constructor
A new instance
Creates a patch class processor from an annotated class
The class/type
A new instance
Creates a reverse patcher for one of your stub methods
The original method/constructor
The stand-in stub method as
A new instance
Searches an assembly for Harmony annotations and uses them to create patches
The assembly
Creates patches by manually specifying the methods
The original method/constructor
An optional prefix method wrapped in a object
An optional postfix method wrapped in a object
An optional transpiler method wrapped in a object
An optional finalizer method wrapped in a object
The replacement method that was created to patch the original method
Patches a foreign method onto a stub method of yours and optionally applies transpilers during the process
The original method/constructor you want to duplicate
Your stub method as that will become the original. Needs to have the correct signature (either original or whatever your transpilers generates)
An optional transpiler as method that will be applied during the process
The replacement method that was created to patch the stub method
Unpatches methods by patching them with zero patches. Fully unpatching is not supported. Be careful, unpatching is global
The optional Harmony ID to restrict unpatching to a specific Harmony instance
This method could be static if it wasn't for the fact that unpatching creates a new replacement method that contains your harmony ID
Unpatches a method by patching it with zero patches. Fully unpatching is not supported. Be careful, unpatching is global
The original method/constructor
The
The optional Harmony ID to restrict unpatching to a specific Harmony instance
Unpatches a method by patching it with zero patches. Fully unpatching is not supported. Be careful, unpatching is global
The original method/constructor
The patch method as method to remove
Test for patches from a specific Harmony ID
The Harmony ID
True if patches for this ID exist
Gets patch information for a given original method
The original method/constructor
The patch information as
Gets the methods this instance has patched
An enumeration of original methods/constructors
Gets all patched original methods in the appdomain
An enumeration of patched original methods/constructors
Gets the original method from a given replacement method
A replacement method, for example from a stacktrace
The original method/constructor or null if not found
Tries to get the method from a stackframe including dynamic replacement methods
The
For normal frames, frame.GetMethod() is returned. For frames containing patched methods, the replacement method is returned or null if no method can be found
Gets the original method from the stackframe and uses original if method is a dynamic replacement
The
The original method from that stackframe
Gets Harmony version for all active Harmony instances
[out] The current Harmony version
A dictionary containing assembly versions keyed by Harmony IDs
Under Mono, HarmonyException wraps IL compile errors with detailed information about the failure
Default serialization constructor (not implemented)
The info
The context
Get a list of IL instructions in pairs of offset+code
A list of key/value pairs which represent an offset and the code at that offset
Get a list of IL instructions without offsets
A list of
Get the error offset of the errornous IL instruction
The offset
Get the index of the errornous IL instruction
The index into the list of instructions or -1 if not found
A wrapper around a method to use it as a patch (for example a Prefix)
The original method
Class/type declaring this patch
Patch method name
Optional patch
Array of argument types of the patch method
of the patch
Install this patch before patches with these Harmony IDs
Install this patch after patches with these Harmony IDs
Reverse patch type, see
Create debug output for this patch
Whether to use (true) or (false) mechanics
for -attributed delegate
Default constructor
Creates a patch from a given method
The original method
Creates a patch from a given method
The original method
The patch
A list of harmony IDs that should come after this patch
A list of harmony IDs that should come before this patch
Set to true to generate debug output
Creates a patch from a given method
The patch class/type
The patch method name
The optional argument types of the patch method (for overloaded methods)
Gets the names of all internal patch info fields
A list of field names
Merges annotations
The list of to merge
The merged
Returns a string that represents the annotation
A string representation
Annotation extensions
Copies annotation information
The source
The destination
Clones an annotation
The to clone
A copied
Merges annotations
The master
The detail
A new, merged
Gets all annotations on a class/type
The class/type
A list of all
Gets merged annotations on a class/type
The class/type
The merged
Gets all annotations on a method
The method/constructor
A list of
Gets merged annotations on a method
The method/constructor
The merged
A mutable representation of an inline signature, similar to Mono.Cecil's CallSite.
Used by the calli instruction, can be used by transpilers
See
See
See
The list of all parameter types or function pointer signatures received by the call site
The return type or function pointer signature returned by the call site
Returns a string representation of the inline signature
A string representation of the inline signature
A mutable representation of a parameter type with an attached type modifier,
similar to Mono.Cecil's OptionalModifierType / RequiredModifierType and C#'s modopt / modreq
Whether this is a modopt (optional modifier type) or a modreq (required modifier type)
The modifier type attached to the parameter type
The modified parameter type
Returns a string representation of the modifier type
A string representation of the modifier type
Patch serialization
Control the binding of a serialized object to a type
Specifies the assembly name of the serialized object
Specifies the type name of the serialized object
The type of the object the formatter creates a new instance of
Serializes a patch info
The
The serialized data
Deserialize a patch info
The serialized data
A
Compare function to sort patch priorities
The patch
Zero-based index
The priority
A standard sort integer (-1, 0, 1)
Serializable patch information
Prefixes as an array of
Postfixes as an array of
Transpilers as an array of
Finalizers as an array of
Returns if any of the patches wants debugging turned on
Adds prefixes
An owner (Harmony ID)
The patch methods
Adds a prefix
Removes prefixes
The owner of the prefixes, or * for all
Adds postfixes
An owner (Harmony ID)
The patch methods
Adds a postfix
Removes postfixes
The owner of the postfixes, or * for all
Adds transpilers
An owner (Harmony ID)
The patch methods
Adds a transpiler
Removes transpilers
The owner of the transpilers, or * for all
Adds finalizers
An owner (Harmony ID)
The patch methods
Adds a finalizer
Removes finalizers
The owner of the finalizers, or * for all
Removes a patch using its method
The method of the patch to remove
Gets a concatenated list of patches
The Harmony instance ID adding the new patches
The patches to add
The current patches
Gets a list of patches with any from the given owner removed
The owner of the methods, or * for all
The current patches
A serializable patch
Zero-based index
The owner (Harmony ID)
The priority, see
Keep this patch before the patches indicated in the list of Harmony IDs
Keep this patch after the patches indicated in the list of Harmony IDs
A flag that will log the replacement method via every time this patch is used to build the replacement, even in the future
The method of the static patch method
Creates a patch
The method of the patch
Zero-based index
An owner (Harmony ID)
The priority, see
A list of Harmony IDs for patches that should run after this patch
A list of Harmony IDs for patches that should run before this patch
A flag that will log the replacement method via every time this patch is used to build the replacement, even in the future
Creates a patch
The method of the patch
Zero-based index
An owner (Harmony ID)
Get the patch method or a DynamicMethod if original patch method is a patch factory
The original method/constructor
The method of the patch
Determines whether patches are equal
The other patch
true if equal
Determines how patches sort
The other patch
integer to define sort order (-1, 0, 1)
Hash function
A hash code
A PatchClassProcessor used to turn on a class/type into patches
Creates a patch class processor by pointing out a class. Similar to PatchAll() but without searching through all classes.
The Harmony instance
The class to process (need to have at least a [HarmonyPatch] attribute)
Applies the patches
A list of all created replacement methods or null if patch class is not annotated
A group of patches
A collection of prefix
A collection of postfix
A collection of transpiler
A collection of finalizer
Gets all owners (Harmony IDs) or all known patches
The patch owners
Creates a group of patches
An array of prefixes as
An array of postfixes as
An array of transpileres as
An array of finalizeres as
A PatchProcessor handles patches on a method/constructor
Creates an empty patch processor
The Harmony instance
The original method/constructor
Adds a prefix
The prefix as a
A for chaining calls
Adds a prefix
The prefix method
A for chaining calls
Adds a postfix
The postfix as a
A for chaining calls
Adds a postfix
The postfix method
A for chaining calls
Adds a transpiler
The transpiler as a
A for chaining calls
Adds a transpiler
The transpiler method
A for chaining calls
Adds a finalizer
The finalizer as a
A for chaining calls
Adds a finalizer
The finalizer method
A for chaining calls
Gets all patched original methods in the appdomain
An enumeration of patched method/constructor
Applies all registered patches
The generated replacement method
Unpatches patches of a given type and/or Harmony ID
The patch type
Harmony ID or * for any
A for chaining calls
Unpatches a specific patch
The method of the patch
A for chaining calls
Gets patch information on an original
The original method/constructor
The patch information as
Sort patch methods by their priority rules
The original method
Patches to sort
The sorted patch methods
Gets Harmony version for all active Harmony instances
[out] The current Harmony version
A dictionary containing assembly version keyed by Harmony ID
Creates a new empty generator to use when reading method bodies
A new
Creates a new generator matching the method/constructor to use when reading method bodies
The original method/constructor to copy method information from
A new
Returns the methods unmodified list of code instructions
The original method/constructor
Optionally an existing generator that will be used to create all local variables and labels contained in the result (if not specified, an internal generator is used)
A list containing all the original
Returns the methods unmodified list of code instructions
The original method/constructor
A new generator that now contains all local variables and labels contained in the result
A list containing all the original
Returns the methods current list of code instructions after all existing transpilers have been applied
The original method/constructor
Apply only the first count of transpilers
Optionally an existing generator that will be used to create all local variables and labels contained in the result (if not specified, an internal generator is used)
A list of
Returns the methods current list of code instructions after all existing transpilers have been applied
The original method/constructor
A new generator that now contains all local variables and labels contained in the result
Apply only the first count of transpilers
A list of
A low level way to read the body of a method. Used for quick searching in methods
The original method
All instructions as opcode/operand pairs
A low level way to read the body of a method. Used for quick searching in methods
The original method
An existing generator that will be used to create all local variables and labels contained in the result
All instructions as opcode/operand pairs
A patch priority
Patch last
Patch with very low priority
Patch with low priority
Patch with lower than normal priority
Patch with normal priority
Patch with higher than normal priority
Patch with high priority
Patch with very high priority
Patch first
A reverse patcher
Creates a reverse patcher
The Harmony instance
The original method/constructor
Your stand-in stub method as
Applies the patch
The type of patch, see
The generated replacement method
A collection of commonly used transpilers
A transpiler that replaces all occurrences of a given method with another one using the same signature
The enumeration of to act on
Method or constructor to search for
Method or constructor to replace with
Modified enumeration of
A transpiler that alters instructions that match a predicate by calling an action
The enumeration of to act on
A predicate selecting the instructions to change
An action to apply to matching instructions
Modified enumeration of
A transpiler that logs a text at the beginning of the method
The instructions to act on
The log text
Modified enumeration of
A helper class for reflection related functions
Shortcut for to simplify the use of reflections and make it work for any access level
Shortcut for to simplify the use of reflections and make it work for any access level but only within the current type
Enumerates all assemblies in the current app domain, excluding visual studio assemblies
An enumeration of
Gets a type by name. Prefers a full name with namespace but falls back to the first type matching the name otherwise
The name
A type or null if not found
Gets all successfully loaded types from a given assembly
The assembly
An array of types
This calls and returns , while catching any thrown .
If such an exception is thrown, returns the successfully loaded types (,
filtered for non-null values).
Enumerates all successfully loaded types in the current app domain, excluding visual studio assemblies
An enumeration of all in all assemblies, excluding visual studio assemblies
Applies a function going up the type hierarchy and stops at the first non-null result
Result type of func()
The class/type to start with
The evaluation function returning T
The first non-null result, or null if no match
The type hierarchy of a class or value type (including struct) does NOT include implemented interfaces,
and the type hierarchy of an interface is only itself (regardless of whether that interface implements other interfaces).
The top-most type in the type hierarchy of all non-interface types (including value types) is .
Applies a function going into inner types and stops at the first non-null result
Generic type parameter
The class/type to start with
The evaluation function returning T
The first non-null result, or null if no match
Gets the reflection information for a directly declared field
The class/type where the field is defined
The name of the field
A field or null when type/name is null or when the field cannot be found
Gets the reflection information for a directly declared field
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A field or null when the field cannot be found
Gets the reflection information for a field by searching the type and all its super types
The class/type where the field is defined
The name of the field (case sensitive)
A field or null when type/name is null or when the field cannot be found
Gets the reflection information for a field by searching the type and all its super types
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A field or null when the field cannot be found
Gets the reflection information for a field
The class/type where the field is declared
The zero-based index of the field inside the class definition
A field or null when type is null or when the field cannot be found
Gets the reflection information for a directly declared property
The class/type where the property is declared
The name of the property (case sensitive)
A property or null when type/name is null or when the property cannot be found
Gets the reflection information for a directly declared property
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A property or null when the property cannot be found
Gets the reflection information for the getter method of a directly declared property
The class/type where the property is declared
The name of the property (case sensitive)
A method or null when type/name is null or when the property cannot be found
Gets the reflection information for the getter method of a directly declared property
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A method or null when the property cannot be found
Gets the reflection information for the setter method of a directly declared property
The class/type where the property is declared
The name of the property (case sensitive)
A method or null when type/name is null or when the property cannot be found
Gets the reflection information for the Setter method of a directly declared property
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A method or null when the property cannot be found
Gets the reflection information for a property by searching the type and all its super types
The class/type
The name
A property or null when type/name is null or when the property cannot be found
Gets the reflection information for a property by searching the type and all its super types
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A property or null when the property cannot be found
Gets the reflection information for the getter method of a property by searching the type and all its super types
The class/type
The name
A method or null when type/name is null or when the property cannot be found
Gets the reflection information for the getter method of a property by searching the type and all its super types
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A method or null when type/name is null or when the property cannot be found
Gets the reflection information for the setter method of a property by searching the type and all its super types
The class/type
The name
A method or null when type/name is null or when the property cannot be found
Gets the reflection information for the setter method of a property by searching the type and all its super types
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A method or null when type/name is null or when the property cannot be found
Gets the reflection information for a directly declared method
The class/type where the method is declared
The name of the method (case sensitive)
Optional parameters to target a specific overload of the method
Optional list of types that define the generic version of the method
A method or null when type/name is null or when the method cannot be found
Gets the reflection information for a directly declared method
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
Optional parameters to target a specific overload of the method
Optional list of types that define the generic version of the method
A method or null when the method cannot be found
Gets the reflection information for a method by searching the type and all its super types
The class/type where the method is declared
The name of the method (case sensitive)
Optional parameters to target a specific overload of the method
Optional list of types that define the generic version of the method
A method or null when type/name is null or when the method cannot be found
Gets the reflection information for a method by searching the type and all its super types
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
Optional parameters to target a specific overload of the method
Optional list of types that define the generic version of the method
A method or null when the method cannot be found
Gets the method of an enumerator method
Enumerator method that creates the enumerator
The internal method of the enumerator or null if no valid enumerator is detected
Gets the names of all method that are declared in a type
The declaring class/type
A list of method names
Gets the names of all method that are declared in the type of the instance
An instance of the type to search in
A list of method names
Gets the names of all fields that are declared in a type
The declaring class/type
A list of field names
Gets the names of all fields that are declared in the type of the instance
An instance of the type to search in
A list of field names
Gets the names of all properties that are declared in a type
The declaring class/type
A list of property names
Gets the names of all properties that are declared in the type of the instance
An instance of the type to search in
A list of property names
Gets the type of any class member of
A member
The class/type of this member
Test if a class member is actually an concrete implementation
A member
True if the member is a declared
Gets the real implementation of a class member
A member
The member itself if its declared. Otherwise the member that is actually implemented in some base type
Gets the reflection information for a directly declared constructor
The class/type where the constructor is declared
Optional parameters to target a specific overload of the constructor
Optional parameters to only consider static constructors
A constructor info or null when type is null or when the constructor cannot be found
Gets the reflection information for a constructor by searching the type and all its super types
The class/type where the constructor is declared
Optional parameters to target a specific overload of the method
Optional parameters to only consider static constructors
A constructor info or null when type is null or when the method cannot be found
Gets reflection information for all declared constructors
The class/type where the constructors are declared
Optional parameters to only consider static constructors
A list of constructor infos
Gets reflection information for all declared methods
The class/type where the methods are declared
A list of methods
Gets reflection information for all declared properties
The class/type where the properties are declared
A list of properties
Gets reflection information for all declared fields
The class/type where the fields are declared
A list of fields
Gets the return type of a method or constructor
The method/constructor
The return type
Given a type, returns the first inner type matching a recursive search by name
The class/type to start searching at
The name of the inner type (case sensitive)
The inner type or null if type/name is null or if a type with that name cannot be found
Given a type, returns the first inner type matching a recursive search with a predicate
The class/type to start searching at
The predicate to search with
The inner type or null if type/predicate is null or if a type with that name cannot be found
Given a type, returns the first method matching a predicate
The class/type to start searching at
The predicate to search with
The method or null if type/predicate is null or if a type with that name cannot be found
Given a type, returns the first constructor matching a predicate
The class/type to start searching at
The predicate to search with
The constructor info or null if type/predicate is null or if a type with that name cannot be found
Given a type, returns the first property matching a predicate
The class/type to start searching at
The predicate to search with
The property or null if type/predicate is null or if a type with that name cannot be found
Returns an array containing the type of each object in the given array
An array of objects
An array of types or an empty array if parameters is null (if an object is null, the type for it will be object)
Creates an array of input parameters for a given method and a given set of potential inputs
The method/constructor you are planing to call
The possible input parameters in any order
An object array matching the method signature
A readable/assignable reference delegate to an instance field of a class or static field (NOT an instance field of a struct)
An arbitrary type if the field is static; otherwise the class that defines the field, or a parent class (including ),
implemented interface, or derived class of this type
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The runtime instance to access the field (ignored and can be omitted for static fields)
A readable/assignable reference to the field
Null instance passed to a non-static field ref delegate
Instance of invalid type passed to a non-static field ref delegate
(this can happen if is a parent class or interface of the field's declaring type)
This delegate cannot be used for instance fields of structs, since a struct instance passed to the delegate would be passed by
value and thus would be a copy that only exists within the delegate's invocation. This is fine for a readonly reference,
but makes assignment futile. Use instead.
Note that is not required to be the field's declaring type. It can be a parent class (including ),
implemented interface, or a derived class of the field's declaring type ("instanceOfT is FieldDeclaringType" must be possible).
Specifically, must be assignable from OR to the field's declaring type.
Technically, this allows Nullable, although Nullable is only relevant for structs, and since only static fields of structs
are allowed for this delegate, and the instance passed to such a delegate is ignored, this hardly matters.
Similarly, is not required to be the field's field type, unless that type is a non-enum value type.
It can be a parent class (including object) or implemented interface of the field's field type. It cannot be a derived class.
This variance is not allowed for value types, since that would require boxing/unboxing, which is not allowed for ref values.
Special case for enum types: can also be the underlying integral type of the enum type.
Specifically, for reference types, must be assignable from
the field's field type; for non-enum value types, must be exactly the field's field type; for enum types,
must be either the field's field type or the underyling integral type of that field type.
This delegate supports static fields, even those defined in structs, for legacy reasons.
For such static fields, is effectively ignored.
Consider using (and StaticFieldRefAccess methods that return it) instead for static fields.
Creates a field reference delegate for an instance field of a class
The class that defines the instance field, or derived class of this type
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The name of the field
A readable/assignable delegate
For backwards compatibility, there is no class constraint on .
Instead, the non-value-type check is done at runtime within the method.
Creates an instance field reference for a specific instance of a class
The class that defines the instance field, or derived class of this type
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The instance
The name of the field
A readable/assignable reference to the field
This method is meant for one-off access to a field's value for a single instance.
If you need to access a field's value for potentially multiple instances, use instead.
FieldRefAccess<T, F>(instance, fieldName) is functionally equivalent to FieldRefAccess<T, F>(fieldName)(instance).
For backwards compatibility, there is no class constraint on .
Instead, the non-value-type check is done at runtime within the method.
Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct)
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The type that defines the field, or derived class of this type; must not be a struct type unless the field is static
The name of the field
A readable/assignable delegate with T=object
(for static fields, the instance delegate parameter is ignored)
This method is meant for cases where the given type is only known at runtime and thus can't be used as a type parameter T
in e.g. .
This method supports static fields, even those defined in structs, for legacy reasons.
Consider using (and other overloads) instead for static fields.
Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct)
type of the field
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A readable/assignable delegate with T=object
Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct)
An arbitrary type if the field is static; otherwise the class that defines the field, or a parent class (including ),
implemented interface, or derived class of this type ("instanceOfT is FieldDeclaringType" must be possible)
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The field
A readable/assignable delegate
This method is meant for cases where the field has already been obtained, avoiding the field searching cost in
e.g. .
This method supports static fields, even those defined in structs, for legacy reasons.
For such static fields, is effectively ignored.
Consider using (and other overloads) instead for static fields.
For backwards compatibility, there is no class constraint on .
Instead, the non-value-type check is done at runtime within the method.
Creates a field reference for an instance field of a class
The type that defines the field; or a parent class (including ), implemented interface, or derived class of this type
("instanceOfT is FieldDeclaringType" must be possible)
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The instance
The field
A readable/assignable reference to the field
This method is meant for one-off access to a field's value for a single instance and where the field has already been obtained.
If you need to access a field's value for potentially multiple instances, use instead.
FieldRefAccess<T, F>(instance, fieldInfo) is functionally equivalent to FieldRefAccess<T, F>(fieldInfo)(instance).
For backwards compatibility, there is no class constraint on .
Instead, the non-value-type check is done at runtime within the method.
A readable/assignable reference delegate to an instance field of a struct
The struct that defines the instance field
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
A reference to the runtime instance to access the field
A readable/assignable reference to the field
Creates a field reference delegate for an instance field of a struct
The struct that defines the instance field
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The name of the field
A readable/assignable delegate
Creates an instance field reference for a specific instance of a struct
The struct that defines the instance field
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The instance
The name of the field
A readable/assignable reference to the field
This method is meant for one-off access to a field's value for a single instance.
If you need to access a field's value for potentially multiple instances, use instead.
StructFieldRefAccess<T, F>(ref instance, fieldName) is functionally equivalent to StructFieldRefAccess<T, F>(fieldName)(ref instance).
Creates a field reference delegate for an instance field of a struct
The struct that defines the instance field
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The field
A readable/assignable delegate
This method is meant for cases where the field has already been obtained, avoiding the field searching cost in
e.g. .
Creates a field reference for an instance field of a struct
The struct that defines the instance field
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The instance
The field
A readable/assignable reference to the field
This method is meant for one-off access to a field's value for a single instance and where the field has already been obtained.
If you need to access a field's value for potentially multiple instances, use instead.
StructFieldRefAccess<T, F>(ref instance, fieldInfo) is functionally equivalent to StructFieldRefAccess<T, F>(fieldInfo)(ref instance).
A readable/assignable reference delegate to a static field
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
A readable/assignable reference to the field
Creates a static field reference
The type (can be class or struct) the field is defined in
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The name of the field
A readable/assignable reference to the field
Creates a static field reference
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The type (can be class or struct) the field is defined in
The name of the field
A readable/assignable reference to the field
Creates a static field reference
The type of the field
The member in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
A readable/assignable reference to the field
Creates a static field reference
An arbitrary type (by convention, the type the field is defined in)
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The field
A readable/assignable reference to the field
The type parameter is only used in exception messaging and to distinguish between this method overload
and the overload (which returns a rather than a reference).
Creates a static field reference delegate
The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type),
a type that is assignable from that type; or if the field's type is an enum type,
either that type or the underlying integral type of that enum type
The field
A readable/assignable delegate
Creates a delegate to a given method
The delegate Type
The method to create a delegate from.
Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate
where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound)
instance delegate where the delegate invocation always applies to the given .
Only applies for instance methods. If true (default) and is virtual, invocation of the delegate
calls the instance method virtually (the instance type's most-derived/overriden implementation of the method is called);
else, invocation of the delegate calls the exact specified (this is useful for calling base class methods)
Note: if false and is an interface method, an ArgumentException is thrown.
A delegate of given to given
Delegate invocation is more performant and more convenient to use than
at a one-time setup cost.
Works for both type of static and instance methods, both open and closed (a.k.a. unbound and bound) instance methods,
and both class and struct methods.
Creates a delegate to a given method
The delegate Type
The method in the form TypeFullName:MemberName, where TypeFullName matches the form recognized by Type.GetType like Some.Namespace.Type.
Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate
where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound)
instance delegate where the delegate invocation always applies to the given .
Only applies for instance methods. If true (default) and is virtual, invocation of the delegate
calls the instance method virtually (the instance type's most-derived/overriden implementation of the method is called);
else, invocation of the delegate calls the exact specified (this is useful for calling base class methods)
Note: if false and is an interface method, an ArgumentException is thrown.
A delegate of given to given
Delegate invocation is more performant and more convenient to use than
at a one-time setup cost.
Works for both type of static and instance methods, both open and closed (a.k.a. unbound and bound) instance methods,
and both class and struct methods.
Creates a delegate for a given delegate definition, attributed with []
The delegate Type, attributed with []
Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate
where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound)
instance delegate where the delegate invocation always applies to the given .
A delegate of given to the method specified via []
attributes on
This calls with the method and virtualCall arguments
determined from the [] attributes on ,
and the given (for closed instance delegates).
Returns who called the current method
The calling method/constructor (excluding the caller)
Rethrows an exception while preserving its stack trace (throw statement typically clobbers existing stack traces)
The exception to rethrow
True if the current runtime is based on Mono, false otherwise (.NET)
True if the current runtime is .NET Framework, false otherwise (.NET Core or Mono, although latter isn't guaranteed)
True if the current runtime is .NET Core, false otherwise (Mono or .NET Framework)
Throws a missing member runtime exception
The type that is involved
A list of names
Gets default value for a specific type
The class/type
The default value
Creates an (possibly uninitialized) instance of a given type
The class/type
The new instance
Creates an (possibly uninitialized) instance of a given type
The class/type
The new instance
A cache for the or similar Add methods for different types.
Makes a deep copy of any object
The type of the instance that should be created; for legacy reasons, this must be a class or interface
The original object
A copy of the original object but of type T
Makes a deep copy of any object
The type of the instance that should be created
The original object
[out] The copy of the original object
Optional value transformation function (taking a field name and src/dst instances)
The optional path root to start with
Makes a deep copy of any object
The original object
The type of the instance that should be created
Optional value transformation function (taking a field name and src/dst instances)
The optional path root to start with
The copy of the original object
Tests if a type is a struct
The type
True if the type is a struct
Tests if a type is a class
The type
True if the type is a class
Tests if a type is a value type
The type
True if the type is a value type
Tests if a type is an integer type
The type
True if the type represents some integer
Tests if a type is a floating point type
The type
True if the type represents some floating point
Tests if a type is a numerical type
The type
True if the type represents some number
Tests if a type is void
The type
True if the type is void
Test whether an instance is of a nullable type
Type of instance
An instance to test
True if instance is of nullable type, false if not
Tests whether a type or member is static, as defined in C#
The type or member
True if the type or member is static
Tests whether a type is static, as defined in C#
The type
True if the type is static
Tests whether a property is static, as defined in C#
The property
True if the property is static
Tests whether an event is static, as defined in C#
The event
True if the event is static
Calculates a combined hash code for an enumeration of objects
The objects
The hash code
A CodeInstruction match
The name of the match
The matched opcodes
The matched operands
The jumps from the match
The jumps to the match
The match predicate
Creates a code match
The optional opcode
The optional operand
The optional name
Creates a code match
The CodeInstruction
An optional name
Creates a code match
The predicate
An optional name
Returns a string that represents the match
A string representation
A CodeInstruction matcher
The current position
The index or -1 if out of bounds
Gets the number of code instructions in this matcher
The count
Checks whether the position of this CodeMatcher is within bounds
True if this CodeMatcher is valid
Checks whether the position of this CodeMatcher is outside its bounds
True if this CodeMatcher is invalid
Gets the remaining code instructions
The remaining count
Gets the opcode at the current position
The opcode
Gets the operand at the current position
The operand
Gets the labels at the current position
The labels
Gets the exception blocks at the current position
The blocks
Creates an empty code matcher
Creates a code matcher from an enumeration of instructions
The instructions (transpiler argument)
An optional IL generator
Makes a clone of this instruction matcher
A copy of this matcher
Gets instructions at the current position
The instruction
Gets instructions at the current position with offset
The offset
The instruction
Gets all instructions
A list of instructions
Gets all instructions as an enumeration
A list of instructions
Gets some instructions counting from current position
Number of instructions
A list of instructions
Gets all instructions within a range
The start index
The end index
A list of instructions
Gets all instructions within a range (relative to current position)
The start offset
The end offset
A list of instructions
Gets a list of all distinct labels
The instructions (transpiler argument)
A list of Labels
Reports a failure
The method involved
The logger
True if current position is invalid and error was logged
Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed)
Explanation of where/why the exception was thrown that will be added to the exception message
The same code matcher
Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed),
or if the matches do not match at current position
Explanation of where/why the exception was thrown that will be added to the exception message
Some code matches
The same code matcher
Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed),
or if the matches do not match at any point between current position and the end
Explanation of where/why the exception was thrown that will be added to the exception message
Some code matches
The same code matcher
Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed),
or if the matches do not match at any point between current position and the start
Explanation of where/why the exception was thrown that will be added to the exception message
Some code matches
The same code matcher
Throw an InvalidOperationException if current state is invalid (position out of bounds / last match failed),
or if the check function returns false
Explanation of where/why the exception was thrown that will be added to the exception message
Function that checks validity of current state. If it returns false, an exception is thrown
The same code matcher
Sets an instruction at current position
The instruction to set
The same code matcher
Sets instruction at current position and advances
The instruction
The same code matcher
Sets opcode and operand at current position
The opcode
The operand
The same code matcher
Sets opcode and operand at current position and advances
The opcode
The operand
The same code matcher
Sets opcode at current position and advances
The opcode
The same code matcher
Sets operand at current position and advances
The operand
The same code matcher
Creates a label at current position
[out] The label
The same code matcher
Creates a label at a position
The position
[out] The new label
The same code matcher
Creates a label at a position
The offset
[out] The new label
The same code matcher
Adds an enumeration of labels to current position
The labels
The same code matcher
Adds an enumeration of labels at a position
The position
The labels
The same code matcher
Sets jump to
Branch instruction
Destination for the jump
[out] The created label
The same code matcher
Inserts some instructions
The instructions
The same code matcher
Inserts an enumeration of instructions
The instructions
The same code matcher
Inserts a branch
The branch opcode
Branch destination
The same code matcher
Inserts some instructions and advances the position
The instructions
The same code matcher
Inserts an enumeration of instructions and advances the position
The instructions
The same code matcher
Inserts a branch and advances the position
The branch opcode
Branch destination
The same code matcher
Removes current instruction
The same code matcher
Removes some instruction from current position by count
Number of instructions
The same code matcher
Removes the instructions in a range
The start
The end
The same code matcher
Removes the instructions in a offset range
The start offset
The end offset
The same code matcher
Advances the current position
The offset
The same code matcher
Moves the current position to the start
The same code matcher
Moves the current position to the end
The same code matcher
Searches forward with a predicate and advances position
The predicate
The same code matcher
Searches backwards with a predicate and reverses position
The predicate
The same code matcher
Matches forward and advances position to beginning of matching sequence
Some code matches
The same code matcher
Matches forward and advances position to ending of matching sequence
Some code matches
The same code matcher
Matches backwards and reverses position to beginning of matching sequence
Some code matches
The same code matcher
Matches backwards and reverses position to ending of matching sequence
Some code matches
The same code matcher
Repeats a match action until boundaries are met
The match action
An optional action that is executed when no match is found
The same code matcher
Gets a match by its name
The match name
An instruction
General extensions for common cases
Joins an enumeration with a value converter and a delimiter to a string
The inner type of the enumeration
The enumeration
An optional value converter (from T to string)
An optional delimiter
The values joined into a string
Converts an array of types (for example methods arguments) into a human readable form
The array of types
A human readable description including brackets
A full description of a type
The type
A human readable description
A a full description of a method or a constructor without assembly details but with generics
The method/constructor
A human readable description
A helper converting parameter infos to types
The array of parameter infos
An array of types
A helper to access a value via key from a dictionary
The key type
The value type
The dictionary
The key
The value for the key or the default value (of T) if that key does not exist
A helper to access a value via key from a dictionary with extra casting
The value type
The dictionary
The key
The value for the key or the default value (of T) if that key does not exist or cannot be cast to T
Escapes Unicode and ASCII non printable characters
The string to convert
The string to convert
A string literal surrounded by
Extensions for
Returns if an is initialized and valid
The
Shortcut for testing whether the operand is equal to a non-null value
The
The value
True if the operand has the same type and is equal to the value
Shortcut for testing whether the operand is equal to a non-null value
The
The value
True if the operand is equal to the value
This is an optimized version of for
Shortcut for code.opcode == opcode && code.OperandIs(operand)
The
The
The operand value
True if the opcode is equal to the given opcode and the operand has the same type and is equal to the given operand
Shortcut for code.opcode == opcode && code.OperandIs(operand)
The
The
The operand value
True if the opcode is equal to the given opcode and the operand is equal to the given operand
This is an optimized version of for
Tests for any form of Ldarg*
The
The (optional) index
True if it matches one of the variations
Tests for Ldarga/Ldarga_S
The
The (optional) index
True if it matches one of the variations
Tests for Starg/Starg_S
The
The (optional) index
True if it matches one of the variations
Tests for any form of Ldloc*
The
The optional local variable
True if it matches one of the variations
Tests for any form of Stloc*
The
The optional local variable
True if it matches one of the variations
Tests if the code instruction branches
The
The label if the instruction is a branch operation or if not
True if the instruction branches
Tests if the code instruction calls the method/constructor
The
The method
True if the instruction calls the method or constructor
Tests if the code instruction loads a constant
The
True if the instruction loads a constant
Tests if the code instruction loads an integer constant
The
The integer constant
True if the instruction loads the constant
Tests if the code instruction loads a floating point constant
The
The floating point constant
True if the instruction loads the constant
Tests if the code instruction loads an enum constant
The
The enum
True if the instruction loads the constant
Tests if the code instruction loads a field
The
The field
Set to true if the address of the field is loaded
True if the instruction loads the field
Tests if the code instruction stores a field
The
The field
True if the instruction stores this field
Adds labels to the code instruction and return it
The
One or several to add
The same code instruction
Adds labels to the code instruction and return it
The
An enumeration of
The same code instruction
Extracts all labels from the code instruction and returns them
The
A list of
Moves all labels from the code instruction to another one
The to move the labels from
The other to move the labels to
The code instruction labels were moved from (now empty)
Moves all labels from another code instruction to the current one
The to move the labels to
The other to move the labels from
The code instruction that received the labels
Adds ExceptionBlocks to the code instruction and return it
The
One or several to add
The same code instruction
Adds ExceptionBlocks to the code instruction and return it
The
An enumeration of
The same code instruction
Extracts all ExceptionBlocks from the code instruction and returns them
The
A list of
Moves all ExceptionBlocks from the code instruction to another one
The to move the ExceptionBlocks from
The other to move the ExceptionBlocks to
The code instruction blocks were moved from (now empty)
Moves all ExceptionBlocks from another code instruction to the current one
The to move the ExceptionBlocks to
The other to move the ExceptionBlocks from
The code instruction that received the blocks
General extensions for collections
A simple way to execute code for every element in a collection
The inner type of the collection
The collection
The action to execute
A simple way to execute code for elements in a collection matching a condition
The inner type of the collection
The collection
The predicate
The action to execute
A helper to add an item to a collection
The inner type of the collection
The collection
The item to add
The collection containing the item
A helper to add an item to an array
The inner type of the collection
The array
The item to add
The array containing the item
A helper to add items to an array
The inner type of the collection
The array
The items to add
The array containing the items
General extensions for collections
Tests a class member if it has an IL method body (external methods for example don't have a body)
The member to test
Returns true if the member has an IL body or false if not
A file log for debugging
Full pathname of the log file, defaults to a file called harmony.log.txt on your Desktop
The indent character. The default is tab
The current indent level
Changes the indentation level
The value to add to the indentation level
Log a string in a buffered way. Use this method only if you are sure that FlushBuffer will be called
or else logging information is incomplete in case of a crash
The string to log
Logs a list of string in a buffered way. Use this method only if you are sure that FlushBuffer will be called
or else logging information is incomplete in case of a crash
A list of strings to log (they will not be re-indented)
Returns the log buffer and optionally empties it
True to empty the buffer
The buffer.
Replaces the buffer with new lines
The lines to store
Flushes the log buffer to disk (use in combination with LogBuffered)
Log a string directly to disk. Slower method that prevents missing information in case of a crash
The string to log.
Log a string directly to disk if Harmony.DEBUG is true. Slower method that prevents missing information in case of a crash
The string to log.
Resets and deletes the log
Logs some bytes as hex values
The pointer to some memory
The length of bytes to log
A helper class to retrieve reflection info for non-private methods
Given a lambda expression that calls a method, returns the method info
The lambda expression using the method
The method in the lambda expression
Given a lambda expression that calls a method, returns the method info
The generic type
The lambda expression using the method
The method in the lambda expression
Given a lambda expression that calls a method, returns the method info
The generic type
The generic result type
The lambda expression using the method
The method in the lambda expression
Given a lambda expression that calls a method, returns the method info
The lambda expression using the method
The method in the lambda expression
A reflection helper to read and write private elements
The result type defined by GetValue()
Creates a traverse instance from an existing instance
The existing instance
Gets/Sets the current value
The value to read or write
A reflection helper to read and write private elements
Creates a new traverse instance from a class/type
The class/type
A instance
Creates a new traverse instance from a class T
The class
A instance
Creates a new traverse instance from an instance
The object
A instance
Creates a new traverse instance from a named type
The type name, for format see
A instance
Creates a new and empty traverse instance
Creates a new traverse instance from a class/type
The class/type
Creates a new traverse instance from an instance
The object
Gets the current value
The value
Gets the current value
The type of the value
The value
Invokes the current method with arguments and returns the result
The method arguments
The value returned by the method
Invokes the current method with arguments and returns the result
The type of the value
The method arguments
The value returned by the method
Sets a value of the current field or property
The value
The same traverse instance
Gets the type of the current field or property
The type
Moves the current traverse instance to a inner type
The type name
A traverse instance
Moves the current traverse instance to a field
The type name
A traverse instance
Moves the current traverse instance to a field
The type of the field
The type name
A traverse instance
Gets all fields of the current type
A list of field names
Moves the current traverse instance to a property
The type name
Optional property index
A traverse instance
Moves the current traverse instance to a field
The type of the property
The type name
Optional property index
A traverse instance
Gets all properties of the current type
A list of property names
Moves the current traverse instance to a method
The name of the method
The arguments defining the argument types of the method overload
A traverse instance
Moves the current traverse instance to a method
The name of the method
The argument types of the method
The arguments for the method
A traverse instance
Gets all methods of the current type
A list of method names
Checks if the current traverse instance is for a field
True if its a field
Checks if the current traverse instance is for a property
True if its a property
Checks if the current traverse instance is for a method
True if its a method
Checks if the current traverse instance is for a type
True if its a type
Iterates over all fields of the current type and executes a traverse action
Original object
The action receiving a instance for each field
Iterates over all fields of the current type and executes a traverse action
Original object
Target object
The action receiving a pair of instances for each field pair
Iterates over all fields of the current type and executes a traverse action
Original object
Target object
The action receiving a dot path representing the field pair and the instances
Iterates over all properties of the current type and executes a traverse action
Original object
The action receiving a instance for each property
Iterates over all properties of the current type and executes a traverse action
Original object
Target object
The action receiving a pair of instances for each property pair
Iterates over all properties of the current type and executes a traverse action
Original object
Target object
The action receiving a dot path representing the property pair and the instances
A default field action that copies fields to fields
Returns a string that represents the current traverse
A string representation