## Release notes ### 1.6 * Added support for deploying mod files into `Mods` automatically. * Added a build error if a game folder is found, but doesn't contain Stardew Valley or SMAPI. ### 1.5 * Added support for setting a custom game path globally. * Added default GOG path on Mac. ### 1.4 * Fixed detection of non-default game paths on 32-bit Windows. * Removed support for SilVerPLuM (discontinued). * Removed support for overriding the target platform (no longer needed since SMAPI crossplatforms mods automatically). ### 1.3 * Added support for non-default game paths on Windows. ### 1.2 * Exclude game binaries from mod build output. ### 1.1 * Added support for overriding the target platform. ### 1.0 * Initial release. * Added support for detecting the game path automatically. * Added support for injecting XNA/MonoGame references automatically based on the OS. * Added support for mod builders like SilVerPLuM.