using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("StardewModdingAPI.AssemblyRewriters")] [assembly: AssemblyDescription("Contains internal SMAPI classes used during assembly rewriting that need to be public for technical reasons, but shouldn't be visible to modders.")] [assembly: AssemblyProduct("StardewModdingAPI.AssemblyRewriters")] [assembly: Guid("10db0676-9fc1-4771-a2c8-e2519f091e49")]