using System.Collections.Generic;
using System.Linq;
namespace StardewModdingAPI.Common.Models
{
/// Specifies mods whose update-check info to fetch.
internal class ModSearchModel
{
/*********
** Accessors
*********/
/// The namespaced mod keys to search.
public string[] ModKeys { get; set; }
/// Whether to allow non-semantic versions, instead of returning an error for those.
public bool AllowInvalidVersions { get; set; }
/*********
** Public methods
*********/
/// Construct an empty instance.
public ModSearchModel()
{
// needed for JSON deserialising
}
/// Construct an instance.
/// The namespaced mod keys to search.
/// Whether to allow non-semantic versions, instead of returning an error for those.
public ModSearchModel(IEnumerable modKeys, bool allowInvalidVersions)
{
this.ModKeys = modKeys.ToArray();
this.AllowInvalidVersions = allowInvalidVersions;
}
}
}