using System; using System.Reflection; using System.Text.RegularExpressions; namespace StardewModdingAPI.Internal { /// Provides extension methods for handling exceptions. internal static class ExceptionHelper { /********* ** Public methods *********/ /// Get a string representation of an exception suitable for writing to the error log. /// The error to summarize. public static string GetLogSummary(this Exception? exception) { try { string message; switch (exception) { case TypeLoadException ex: message = $"Failed loading type '{ex.TypeName}': {exception}"; break; case ReflectionTypeLoadException ex: string summary = ex.ToString(); foreach (Exception? childEx in ex.LoaderExceptions) summary += $"\n\n{childEx?.GetLogSummary()}"; message = summary; break; default: message = exception?.ToString() ?? $"\n{Environment.StackTrace}"; break; } return ExceptionHelper.SimplifyExtensionMessage(message); } catch (Exception ex) { throw new InvalidOperationException($"Failed handling {exception?.GetType().FullName} (original message: {exception?.Message})", ex); } } /// Simplify common patterns in exception log messages that don't convey useful info. /// The log message to simplify. public static string SimplifyExtensionMessage(string message) { // remove namespace for core exception types message = Regex.Replace( message, @"(?:StardewModdingAPI\.Framework\.Exceptions|Microsoft\.Xna\.Framework|System|System\.IO)\.([a-zA-Z]+Exception):", "$1:" ); // remove unneeded root build paths for SMAPI and Stardew Valley message = message .Replace(@"E:\source\_Stardew\SMAPI\src\", "") .Replace(@"C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\", ""); // remove placeholder info in Linux/macOS stack traces return message .Replace(@":0", ""); } } }