using System;

namespace StardewModdingAPI.ModBuildConfig.Framework
{
    /// <summary>A user error whose message can be displayed to the user.</summary>
    internal class UserErrorException : Exception
    {
        /*********
        ** Public methods
        *********/
        /// <summary>Construct an instance.</summary>
        /// <param name="message">The error message.</param>
        public UserErrorException(string message)
            : base(message) { }
    }
}