using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("StardewModdingAPI.ModBuildConfig")] [assembly: AssemblyDescription("")] [assembly: Guid("ea4f1e80-743f-4a1d-9757-ae66904a196a")] [assembly: ComVisible(false)] [assembly: AssemblyVersion("2.0.1.0")] [assembly: AssemblyFileVersion("2.0.1.0")]