<?xml version="1.0" encoding="utf-8"?> <package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> <metadata> <id>Pathoschild.Stardew.ModBuildConfig</id> <version>3.0.0</version> <title>Build package for SMAPI mods</title> <authors>Pathoschild</authors> <owners>Pathoschild</owners> <requireLicenseAcceptance>false</requireLicenseAcceptance> <license type="expression">MIT</license> <repository type="git" url="https://github.com/Pathoschild/SMAPI" /> <projectUrl>https://smapi.io/package/readme</projectUrl> <iconUrl>https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png</iconUrl> <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</description> <releaseNotes> 3.0.0: - Updated for SMAPI 3.0 and Stardew Valley 1.4. - Added automatic support for 'assets' folders. - Added $(GameExecutableName) MSBuild variable. - Added support for projects using the simplified .csproj format. - Added option to disable game debugging config. - Added .pdb files to builds by default (to enable line numbers in error stack traces). - Added optional Harmony reference. - Fixed Newtonsoft.Json.pdb included in release zips when Json.NET is referenced directly. - Fixed <IgnoreModFilePatterns> not working for i18n files. - Dropped support for older versions of SMAPI and Visual Studio. </releaseNotes> </metadata> </package>