Pathoschild.Stardew.ModBuildConfig 3.0.0-beta.6 Build package for SMAPI mods Pathoschild Pathoschild false MIT https://smapi.io/package/readme https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later. 3.0.0: - Updated for SMAPI 3.0 and Stardew Valley 1.4. - Added automatic support for 'assets' folders. - Added $(GameExecutableName) MSBuild variable. - Added support for projects using the simplified .csproj format: - platform target is now set to x86 automatically to avoid mismatching platform target warnings; - added GAC to assembly search paths to fix references to XNA Framework. - Added option to disable game debugging config. - Added .pdb files to builds by default (to enable line numbers in error stack traces). - Added optional Harmony reference. - Fixed Newtonsoft.Json.pdb included in release zips when Json.NET is referenced directly. - Fixed <IgnoreModFilePatterns> not working for i18n files. - Dropped support for older versions of SMAPI and Visual Studio.