using System.Diagnostics.CodeAnalysis; using HarmonyLib; using StardewModdingAPI.Framework.Patching; using StardewValley; using StardewValley.Menus; using SObject = StardewValley.Object; namespace StardewModdingAPI.Mods.ErrorHandler.Patches { /// A Harmony patch for which intercepts crashes due to invalid items. /// Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments. [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] internal class IClickablePatcher : IHarmonyPatch { /********* ** Public methods *********/ /// public void Apply(Harmony harmony) { harmony.Patch( original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawToolTip)), prefix: new HarmonyMethod(this.GetType(), nameof(IClickablePatcher.Before_IClickableMenu_DrawTooltip)) ); } /********* ** Private methods *********/ /// The method to call instead of . /// The item for which to draw a tooltip. /// Returns whether to execute the original method. private static bool Before_IClickableMenu_DrawTooltip(Item hoveredItem) { // invalid edible item cause crash when drawing tooltips if (hoveredItem is SObject obj && obj.Edibility != -300 && !Game1.objectInformation.ContainsKey(obj.ParentSheetIndex)) return false; return true; } } }