#if HARMONY_2
using System;
using HarmonyLib;
#else
using Harmony;
#endif
using System;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using StardewModdingAPI.Framework.Patching;
using StardewValley;
namespace StardewModdingAPI.Mods.ErrorHandler.Patches
{
/// A Harmony patch for methods to log more detailed errors.
/// Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments.
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
[SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
internal class UtilityErrorPatches : IHarmonyPatch
{
/*********
** Accessors
*********/
///
public string Name => nameof(UtilityErrorPatches);
/*********
** Public methods
*********/
///
#if HARMONY_2
public void Apply(Harmony harmony)
{
harmony.Patch(
original: AccessTools.Method(typeof(Utility), nameof(Utility.getItemFromStandardTextDescription)),
finalizer: new HarmonyMethod(this.GetType(), nameof(UtilityErrorPatches.Finalize_Utility_GetItemFromStandardTextDescription))
);
}
#else
public void Apply(HarmonyInstance harmony)
{
harmony.Patch(
original: AccessTools.Method(typeof(Utility), nameof(Utility.getItemFromStandardTextDescription)),
prefix: new HarmonyMethod(this.GetType(), nameof(UtilityErrorPatches.Before_Utility_GetItemFromStandardTextDescription))
);
}
#endif
/*********
** Private methods
*********/
#if HARMONY_2
/// The method to call instead of .
/// The item text description to parse.
/// The delimiter by which to split the text description.
/// The exception thrown by the wrapped method, if any.
/// Returns the exception to throw, if any.
private static Exception Finalize_Utility_GetItemFromStandardTextDescription(string description, char delimiter, ref Exception __exception)
{
return __exception != null
? new FormatException($"Failed to parse item text description \"{description}\" with delimiter \"{delimiter}\".", __exception)
: null;
}
#else
/// The method to call instead of .
/// The return value of the original method.
/// The item text description to parse.
/// The player for which the item is being parsed.
/// The delimiter by which to split the text description.
/// The method being wrapped.
/// Returns whether to execute the original method.
private static bool Before_Utility_GetItemFromStandardTextDescription(ref Item __result, string description, Farmer who, char delimiter, MethodInfo __originalMethod)
{
const string key = nameof(UtilityErrorPatches.Before_Utility_GetItemFromStandardTextDescription);
if (!PatchHelper.StartIntercept(key))
return true;
try
{
__result = (Item)__originalMethod.Invoke(null, new object[] { description, who, delimiter });
return false;
}
catch (TargetInvocationException ex)
{
throw new FormatException($"Failed to parse item text description \"{description}\" with delimiter \"{delimiter}\".", ex.InnerException);
}
finally
{
PatchHelper.StopIntercept(key);
}
}
#endif
}
}