#if HARMONY_2 using System; using HarmonyLib; #else using Harmony; #endif using System; using System.Diagnostics.CodeAnalysis; using System.Reflection; using StardewModdingAPI.Framework.Patching; using StardewValley; namespace StardewModdingAPI.Mods.ErrorHandler.Patches { /// A Harmony patch for methods to log more detailed errors. /// Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments. [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] internal class UtilityErrorPatches : IHarmonyPatch { /********* ** Accessors *********/ /// public string Name => nameof(UtilityErrorPatches); /********* ** Public methods *********/ /// #if HARMONY_2 public void Apply(Harmony harmony) { harmony.Patch( original: AccessTools.Method(typeof(Utility), nameof(Utility.getItemFromStandardTextDescription)), finalizer: new HarmonyMethod(this.GetType(), nameof(UtilityErrorPatches.Finalize_Utility_GetItemFromStandardTextDescription)) ); } #else public void Apply(HarmonyInstance harmony) { harmony.Patch( original: AccessTools.Method(typeof(Utility), nameof(Utility.getItemFromStandardTextDescription)), prefix: new HarmonyMethod(this.GetType(), nameof(UtilityErrorPatches.Before_Utility_GetItemFromStandardTextDescription)) ); } #endif /********* ** Private methods *********/ #if HARMONY_2 /// The method to call instead of . /// The item text description to parse. /// The delimiter by which to split the text description. /// The exception thrown by the wrapped method, if any. /// Returns the exception to throw, if any. private static Exception Finalize_Utility_GetItemFromStandardTextDescription(string description, char delimiter, ref Exception __exception) { return __exception != null ? new FormatException($"Failed to parse item text description \"{description}\" with delimiter \"{delimiter}\".", __exception) : null; } #else /// The method to call instead of . /// The return value of the original method. /// The item text description to parse. /// The player for which the item is being parsed. /// The delimiter by which to split the text description. /// The method being wrapped. /// Returns whether to execute the original method. private static bool Before_Utility_GetItemFromStandardTextDescription(ref Item __result, string description, Farmer who, char delimiter, MethodInfo __originalMethod) { const string key = nameof(UtilityErrorPatches.Before_Utility_GetItemFromStandardTextDescription); if (!PatchHelper.StartIntercept(key)) return true; try { __result = (Item)__originalMethod.Invoke(null, new object[] { description, who, delimiter }); return false; } catch (TargetInvocationException ex) { throw new FormatException($"Failed to parse item text description \"{description}\" with delimiter \"{delimiter}\".", ex.InnerException); } finally { PatchHelper.StopIntercept(key); } } #endif } }