using System; using System.Collections.Generic; using System.Reflection; using StardewModdingAPI.Utilities; namespace SMAPI.Tests.ModApiConsumer.Interfaces { /// <summary>A mod-provided API which provides basic events, properties, and methods.</summary> public interface ISimpleApi { /********* ** Test interface *********/ /**** ** Events ****/ /// <summary>A simple event field.</summary> event EventHandler<int> OnEventRaised; /// <summary>A simple event property with custom add/remove logic.</summary> event EventHandler<int> OnEventRaisedProperty; /**** ** Properties ****/ /// <summary>A simple numeric property.</summary> int NumberProperty { get; set; } /// <summary>A simple object property.</summary> object ObjectProperty { get; set; } /// <summary>A simple list property.</summary> List<string> ListProperty { get; set; } /// <summary>A simple list property with an interface.</summary> IList<string> ListPropertyWithInterface { get; set; } /// <summary>A property with nested generics.</summary> IDictionary<string, IList<string>> GenericsProperty { get; set; } /// <summary>A property using an enum available to both mods.</summary> BindingFlags EnumProperty { get; set; } /// <summary>A read-only property.</summary> int GetterProperty { get; } /**** ** Methods ****/ /// <summary>A simple method with no return value.</summary> void GetNothing(); /// <summary>A simple method which returns a number.</summary> int GetInt(int value); /// <summary>A simple method which returns an object.</summary> object GetObject(object value); /// <summary>A simple method which returns a list.</summary> List<string> GetList(string value); /// <summary>A simple method which returns a list with an interface.</summary> IList<string> GetListWithInterface(string value); /// <summary>A simple method which returns nested generics.</summary> IDictionary<string, IList<string>> GetGenerics(string key, string value); /// <summary>A simple method which returns a lambda.</summary> Func<string, string> GetLambda(Func<string, string> value); /// <summary>A simple method which returns out parameters.</summary> bool TryGetOutParameter(int inputNumber, out int outNumber, out string outString, out PerScreen<int> outReference, out IDictionary<int, PerScreen<int>> outComplexType); /**** ** Inherited members ****/ /// <summary>A property inherited from a base class.</summary> public string InheritedProperty { get; set; } } }