using System;

namespace StardewModdingAPI.Tests
{
    /// <summary>Provides sample values for unit testing.</summary>
    internal static class Sample
    {
        /*********
        ** Properties
        *********/
        /// <summary>A random number generator.</summary>
        private static readonly Random Random = new Random();


        /*********
        ** Properties
        *********/
        /// <summary>Get a sample string.</summary>
        public static string String()
        {
            return Guid.NewGuid().ToString("N");
        }

        /// <summary>Get a sample integer.</summary>
        public static int Int()
        {
            return Sample.Random.Next();
        }
    }
}