using System; namespace StardewModdingAPI.Tests { /// <summary>Provides sample values for unit testing.</summary> internal static class Sample { /********* ** Properties *********/ /// <summary>A random number generator.</summary> private static readonly Random Random = new Random(); /********* ** Properties *********/ /// <summary>Get a sample string.</summary> public static string String() { return Guid.NewGuid().ToString("N"); } /// <summary>Get a sample integer.</summary> public static int Int() { return Sample.Random.Next(); } } }