using System;

namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
{
    /// <summary>Metadata about a mod.</summary>
    public class ModEntryModel
    {
        /*********
        ** Accessors
        *********/
        /// <summary>The mod's unique ID (if known).</summary>
        public string ID { get; }

        /// <summary>The update version recommended by the web API based on its version update and mapping rules.</summary>
        public ModEntryVersionModel? SuggestedUpdate { get; set; }

        /// <summary>Optional extended data which isn't needed for update checks.</summary>
        public ModExtendedMetadataModel? Metadata { get; set; }

        /// <summary>The errors that occurred while fetching update data.</summary>
        public string[] Errors { get; set; } = Array.Empty<string>();


        /*********
        ** Public methods
        *********/
        /// <summary>Construct an instance.</summary>
        /// <param name="id">The mod's unique ID (if known).</param>
        public ModEntryModel(string id)
        {
            this.ID = id;
        }
    }
}