using System; namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi { /// <summary>Metadata about a mod.</summary> public class ModEntryModel { /********* ** Accessors *********/ /// <summary>The mod's unique ID (if known).</summary> public string ID { get; } /// <summary>The update version recommended by the web API based on its version update and mapping rules.</summary> public ModEntryVersionModel? SuggestedUpdate { get; set; } /// <summary>Optional extended data which isn't needed for update checks.</summary> public ModExtendedMetadataModel? Metadata { get; set; } /// <summary>The errors that occurred while fetching update data.</summary> public string[] Errors { get; set; } = Array.Empty<string>(); /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="id">The mod's unique ID (if known).</param> public ModEntryModel(string id) { this.ID = id; } } }