namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi { /// <summary>Specifies the identifiers for a mod to match.</summary> public class ModSearchEntryModel { /********* ** Accessors *********/ /// <summary>The unique mod ID.</summary> public string ID { get; set; } /// <summary>The namespaced mod update keys (if available).</summary> public string[] UpdateKeys { get; set; } /// <summary>The mod version installed by the local player. This is used for version mapping in some cases.</summary> public ISemanticVersion InstalledVersion { get; set; } /// <summary>Whether the installed version is broken or could not be loaded.</summary> public bool IsBroken { get; set; } /********* ** Public methods *********/ /// <summary>Construct an empty instance.</summary> public ModSearchEntryModel() { // needed for JSON deserializing } /// <summary>Construct an instance.</summary> /// <param name="id">The unique mod ID.</param> /// <param name="installedVersion">The version installed by the local player. This is used for version mapping in some cases.</param> /// <param name="updateKeys">The namespaced mod update keys (if available).</param> /// <param name="isBroken">Whether the installed version is broken or could not be loaded.</param> public ModSearchEntryModel(string id, ISemanticVersion installedVersion, string[] updateKeys, bool isBroken = false) { this.ID = id; this.InstalledVersion = installedVersion; this.UpdateKeys = updateKeys ?? new string[0]; } } }