namespace StardewModdingAPI.Toolkit.Framework.ModData
{
    /// <summary>The valid field keys.</summary>
    public enum ModDataFieldKey
    {
        /// <summary>A manifest update key.</summary>
        UpdateKey,

        /// <summary>The mod's predefined compatibility status.</summary>
        Status,

        /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary>
        StatusReasonPhrase,

        /// <summary>Technical details shown in TRACE logs for the <see cref="Status"/>, or <c>null</c> to omit it.</summary>
        StatusReasonDetails
    }
}