namespace StardewModdingAPI.Toolkit.Framework.ModData { /// <summary>The valid field keys.</summary> public enum ModDataFieldKey { /// <summary>A manifest update key.</summary> UpdateKey, /// <summary>The mod's predefined compatibility status.</summary> Status, /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary> StatusReasonPhrase, /// <summary>Technical details shown in TRACE logs for the <see cref="Status"/>, or <c>null</c> to omit it.</summary> StatusReasonDetails } }