using System.IO;
namespace StardewModdingAPI.Toolkit.Utilities.PathLookups
{
/// An API for file lookups within a root directory.
internal interface IFileLookup
{
/// Get the file for a given relative file path, if it exists.
/// The relative path.
FileInfo GetFile(string relativePath);
/// Add a relative path that was just created by a SMAPI API.
/// The relative path.
void Add(string relativePath);
}
}