using System.IO; namespace StardewModdingAPI.Toolkit.Utilities.PathLookups { /// An API for file lookups within a root directory. internal interface IFileLookup { /// Get the file for a given relative file path, if it exists. /// The relative path. FileInfo GetFile(string relativePath); /// Add a relative path that was just created by a SMAPI API. /// The relative path. void Add(string relativePath); } }