using System;
using System.Collections.Generic;
using System.Linq;
using StardewModdingAPI.Toolkit.Framework.Clients.Wiki;
namespace StardewModdingAPI.Web.Framework.Caching.Wiki
{
/// Manages cached wiki data in-memory.
internal class WikiCacheMemoryRepository : BaseCacheRepository, IWikiCacheRepository
{
/*********
** Fields
*********/
/// The saved wiki metadata.
private Cached Metadata;
/// The cached wiki data.
private Cached[] Mods = Array.Empty>();
/*********
** Public methods
*********/
/// Get the cached wiki metadata.
/// The fetched metadata.
public bool TryGetWikiMetadata(out Cached metadata)
{
metadata = this.Metadata;
return metadata != null;
}
/// Get the cached wiki mods.
/// A filter to apply, if any.
public IEnumerable> GetWikiMods(Func filter = null)
{
foreach (var mod in this.Mods)
{
if (filter == null || filter(mod.Data))
yield return mod;
}
}
/// Save data fetched from the wiki compatibility list.
/// The current stable Stardew Valley version.
/// The current beta Stardew Valley version.
/// The mod data.
public void SaveWikiData(string stableVersion, string betaVersion, IEnumerable mods)
{
this.Metadata = new Cached(new WikiMetadata(stableVersion, betaVersion));
this.Mods = mods.Select(mod => new Cached(mod)).ToArray();
}
}
}