using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub { /// <summary>A GitHub download attached to a release.</summary> internal class GitAsset { /// <summary>The file name.</summary> [JsonProperty("name")] public string FileName { get; set; } /// <summary>The file content type.</summary> [JsonProperty("content_type")] public string ContentType { get; set; } /// <summary>The download URL.</summary> [JsonProperty("browser_download_url")] public string DownloadUrl { get; set; } } }