using Newtonsoft.Json;
namespace StardewModdingAPI.Web.Framework.Clients.GitHub
{
/// A GitHub download attached to a release.
internal class GitAsset
{
/// The file name.
[JsonProperty("name")]
public string FileName { get; set; }
/// The file content type.
[JsonProperty("content_type")]
public string ContentType { get; set; }
/// The download URL.
[JsonProperty("browser_download_url")]
public string DownloadUrl { get; set; }
}
}