using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub { /// A GitHub download attached to a release. internal class GitAsset { /// The file name. [JsonProperty("name")] public string FileName { get; set; } /// The file content type. [JsonProperty("content_type")] public string ContentType { get; set; } /// The download URL. [JsonProperty("browser_download_url")] public string DownloadUrl { get; set; } } }