using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub { /// <summary>A GitHub project release.</summary> internal class GitRelease { /********* ** Accessors *********/ /// <summary>The display name.</summary> [JsonProperty("name")] public string Name { get; set; } /// <summary>The semantic version string.</summary> [JsonProperty("tag_name")] public string Tag { get; set; } /// <summary>The Markdown description for the release.</summary> public string Body { get; set; } /// <summary>Whether this is a draft version.</summary> [JsonProperty("draft")] public bool IsDraft { get; set; } /// <summary>Whether this is a prerelease version.</summary> [JsonProperty("prerelease")] public bool IsPrerelease { get; set; } /// <summary>The attached files.</summary> public GitAsset[] Assets { get; set; } } }