using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels { /// <summary>Metadata from the ModDrop API about a mod file.</summary> public class FileDataModel { /********* ** Accessors *********/ /// <summary>The file title.</summary> [JsonProperty("title")] public string Name { get; } /// <summary>The file description.</summary> [JsonProperty("desc")] public string Description { get; } /// <summary>The file version.</summary> public string Version { get; } /// <summary>Whether the file is deleted.</summary> public bool IsDeleted { get; } /// <summary>Whether the file is hidden from users.</summary> public bool IsHidden { get; } /// <summary>Whether this is the default file for the mod.</summary> public bool IsDefault { get; } /// <summary>Whether this is an archived file.</summary> public bool IsOld { get; } /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="name">The file title.</param> /// <param name="description">The file description.</param> /// <param name="version">The file version.</param> /// <param name="isDeleted">Whether the file is deleted.</param> /// <param name="isHidden">Whether the file is hidden from users.</param> /// <param name="isDefault">Whether this is the default file for the mod.</param> /// <param name="isOld">Whether this is an archived file.</param> public FileDataModel(string name, string description, string version, bool isDeleted, bool isHidden, bool isDefault, bool isOld) { this.Name = name; this.Description = description; this.Version = version; this.IsDeleted = isDeleted; this.IsHidden = isHidden; this.IsDefault = isDefault; this.IsOld = isOld; } } }