using Newtonsoft.Json;
namespace StardewModdingAPI.Web.Framework.Clients.Nexus.ResponseModels
{
/// Mod metadata from Nexus Mods.
internal class NexusMod
{
/*********
** Accessors
*********/
/// The mod name.
public string Name { get; set; }
/// The mod's semantic version number.
public string Version { get; set; }
/// The mod's web URL.
[JsonProperty("mod_page_uri")]
public string Url { get; set; }
/// The mod's publication status.
[JsonIgnore]
public NexusModStatus Status { get; set; } = NexusModStatus.Ok;
/// The files available to download.
[JsonIgnore]
public IModDownload[] Downloads { get; set; }
/// A custom user-friendly error which indicates why fetching the mod info failed (if applicable).
[JsonIgnore]
public string Error { get; set; }
}
}