namespace StardewModdingAPI.Web.Framework.LogParsing.Models
{
/// The log severity levels.
public enum LogLevel
{
/// Tracing info intended for developers.
Trace,
/// Troubleshooting info that may be relevant to the player.
Debug,
/// Info relevant to the player. This should be used judiciously.
Info,
/// An issue the player should be aware of. This should be used rarely.
Warn,
/// A message indicating something went wrong.
Error,
/// Important information to highlight for the player when player action is needed (e.g. new version available). This should be used rarely to avoid alert fatigue.
Alert
}
}