using System; using System.Threading.Tasks; using StardewModdingAPI.Toolkit.Framework.UpdateData; using StardewModdingAPI.Web.Framework.Clients.Chucklefish; namespace StardewModdingAPI.Web.Framework.ModRepositories { /// <summary>An HTTP client for fetching mod metadata from the Chucklefish mod site.</summary> internal class ChucklefishRepository : RepositoryBase { /********* ** Fields *********/ /// <summary>The underlying HTTP client.</summary> private readonly IChucklefishClient Client; /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="client">The underlying HTTP client.</param> public ChucklefishRepository(IChucklefishClient client) : base(ModRepositoryKey.Chucklefish) { this.Client = client; } /// <summary>Get metadata about a mod in the repository.</summary> /// <param name="id">The mod ID in this repository.</param> public override async Task<ModInfoModel> GetModInfoAsync(string id) { // validate ID format if (!uint.TryParse(id, out uint realID)) return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, $"The value '{id}' isn't a valid Chucklefish mod ID, must be an integer ID."); // fetch info try { var mod = await this.Client.GetModAsync(realID); return mod != null ? new ModInfoModel(name: mod.Name, version: this.NormalizeVersion(mod.Version), url: mod.Url) : new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, "Found no Chucklefish mod with this ID."); } catch (Exception ex) { return new ModInfoModel().SetError(RemoteModStatus.TemporaryError, ex.ToString()); } } /// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary> public override void Dispose() { this.Client.Dispose(); } } }