using System; using System.Threading.Tasks; using StardewModdingAPI.Toolkit.Framework.UpdateData; using StardewModdingAPI.Web.Framework.Clients.CurseForge; namespace StardewModdingAPI.Web.Framework.ModRepositories { /// <summary>An HTTP client for fetching mod metadata from CurseForge.</summary> internal class CurseForgeRepository : RepositoryBase { /********* ** Fields *********/ /// <summary>The underlying CurseForge API client.</summary> private readonly ICurseForgeClient Client; /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="client">The underlying CurseForge API client.</param> public CurseForgeRepository(ICurseForgeClient client) : base(ModRepositoryKey.CurseForge) { this.Client = client; } /// <summary>Get metadata about a mod in the repository.</summary> /// <param name="id">The mod ID in this repository.</param> public override async Task<ModInfoModel> GetModInfoAsync(string id) { // validate ID format if (!uint.TryParse(id, out uint curseID)) return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, $"The value '{id}' isn't a valid CurseForge mod ID, must be an integer ID."); // fetch info try { CurseForgeMod mod = await this.Client.GetModAsync(curseID); if (mod == null) return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, "Found no CurseForge mod with this ID."); if (mod.Error != null) { RemoteModStatus remoteStatus = RemoteModStatus.InvalidData; return new ModInfoModel().SetError(remoteStatus, mod.Error); } return new ModInfoModel(name: mod.Name, version: this.NormalizeVersion(mod.LatestVersion), url: mod.Url); } catch (Exception ex) { return new ModInfoModel().SetError(RemoteModStatus.TemporaryError, ex.ToString()); } } /// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary> public override void Dispose() { this.Client.Dispose(); } } }