using System; namespace StardewModdingAPI.Web.Framework.Storage { /// <summary>The response for a get-file request.</summary> internal class StoredFileInfo { /// <summary>Whether the file was successfully fetched.</summary> public bool Success { get; set; } /// <summary>The fetched file content (if <see cref="Success"/> is <c>true</c>).</summary> public string Content { get; set; } /// <summary>When the file will no longer be available.</summary> public DateTime? Expiry { get; set; } /// <summary>The error message if saving succeeded, but a non-blocking issue was encountered.</summary> public string Warning { get; set; } /// <summary>The error message if saving failed.</summary> public string Error { get; set; } } }