using System.Collections.Generic; using System.Linq; namespace StardewModdingAPI.Web.ViewModels { /// <summary>Metadata for the mod list page.</summary> public class ModListModel { /********* ** Accessors *********/ /// <summary>The current stable version of the game.</summary> public string StableVersion { get; set; } /// <summary>The current beta version of the game (if any).</summary> public string BetaVersion { get; set; } /// <summary>The mods to display.</summary> public ModModel[] Mods { get; set; } /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="stableVersion">The current stable version of the game.</param> /// <param name="betaVersion">The current beta version of the game (if any).</param> /// <param name="mods">The mods to display.</param> public ModListModel(string stableVersion, string betaVersion, IEnumerable<ModModel> mods) { this.StableVersion = stableVersion; this.BetaVersion = betaVersion; this.Mods = mods.ToArray(); } } }