namespace StardewModdingAPI
{
    /// <summary>Specifies a source containing content that can be loaded.</summary>
    public enum ContentSource
    {
        /// <summary>Assets in the game's content manager (i.e. XNBs in the game's content folder).</summary>
        GameContent,

        /// <summary>XNB files in the current mod's folder.</summary>
        ModFolder
    }
}