namespace StardewModdingAPI.Events
{
    /// <summary>The event priorities for method handlers.</summary>
    public enum EventPriority
    {
        /// <summary>Low priority.</summary>
        Low = -1000,

        /// <summary>The default priority.</summary>
        Normal = 0,

        /// <summary>High priority.</summary>
        High = 1000
    }
}