using System; using Microsoft.Xna.Framework; namespace StardewModdingAPI.Events { /// Event arguments for an event. public class WindowResizedEventArgs : EventArgs { /********* ** Accessors *********/ /// The previous window size. public Point OldSize { get; } /// The current window size. public Point NewSize { get; } /********* ** Public methods *********/ /// Construct an instance. /// The previous window size. /// The current window size. internal WindowResizedEventArgs(Point oldSize, Point newSize) { this.OldSize = oldSize; this.NewSize = newSize; } } }