using System; using Microsoft.Xna.Framework; namespace StardewModdingAPI.Events { /// <summary>Event arguments for an <see cref="IDisplayEvents.WindowResized"/> event.</summary> public class WindowResizedEventArgs : EventArgs { /********* ** Accessors *********/ /// <summary>The previous window size.</summary> public Point OldSize { get; } /// <summary>The current window size.</summary> public Point NewSize { get; } /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="oldSize">The previous window size.</param> /// <param name="newSize">The current window size.</param> internal WindowResizedEventArgs(Point oldSize, Point newSize) { this.OldSize = oldSize; this.NewSize = newSize; } } }