#nullable disable using System; using StardewModdingAPI.Events; namespace StardewModdingAPI.Framework.Events { /// internal class ModDisplayEvents : ModEventsBase, IDisplayEvents { /********* ** Accessors *********/ /// public event EventHandler MenuChanged { add => this.EventManager.MenuChanged.Add(value, this.Mod); remove => this.EventManager.MenuChanged.Remove(value); } /// public event EventHandler Rendering { add => this.EventManager.Rendering.Add(value, this.Mod); remove => this.EventManager.Rendering.Remove(value); } /// public event EventHandler Rendered { add => this.EventManager.Rendered.Add(value, this.Mod); remove => this.EventManager.Rendered.Remove(value); } /// public event EventHandler RenderingWorld { add => this.EventManager.RenderingWorld.Add(value, this.Mod); remove => this.EventManager.RenderingWorld.Remove(value); } /// public event EventHandler RenderedWorld { add => this.EventManager.RenderedWorld.Add(value, this.Mod); remove => this.EventManager.RenderedWorld.Remove(value); } /// public event EventHandler RenderingActiveMenu { add => this.EventManager.RenderingActiveMenu.Add(value, this.Mod); remove => this.EventManager.RenderingActiveMenu.Remove(value); } /// public event EventHandler RenderedActiveMenu { add => this.EventManager.RenderedActiveMenu.Add(value, this.Mod); remove => this.EventManager.RenderedActiveMenu.Remove(value); } /// public event EventHandler RenderingHud { add => this.EventManager.RenderingHud.Add(value, this.Mod); remove => this.EventManager.RenderingHud.Remove(value); } /// public event EventHandler RenderedHud { add => this.EventManager.RenderedHud.Add(value, this.Mod); remove => this.EventManager.RenderedHud.Remove(value); } /// public event EventHandler WindowResized { add => this.EventManager.WindowResized.Add(value, this.Mod); remove => this.EventManager.WindowResized.Remove(value); } /********* ** Public methods *********/ /// Construct an instance. /// The mod which uses this instance. /// The underlying event manager. internal ModDisplayEvents(IModMetadata mod, EventManager eventManager) : base(mod, eventManager) { } } }