#nullable disable
namespace StardewModdingAPI.Framework.Events
{
/// An internal base class for event API classes.
internal abstract class ModEventsBase
{
/*********
** Fields
*********/
/// The underlying event manager.
protected readonly EventManager EventManager;
/// The mod which uses this instance.
protected readonly IModMetadata Mod;
/*********
** Public methods
*********/
/// Construct an instance.
/// The mod which uses this instance.
/// The underlying event manager.
internal ModEventsBase(IModMetadata mod, EventManager eventManager)
{
this.Mod = mod;
this.EventManager = eventManager;
}
}
}