using System; namespace StardewModdingAPI.Framework.Exceptions { /// <summary>An exception thrown when an assembly can't be loaded by SMAPI, with all the relevant details in the message.</summary> internal class SAssemblyLoadFailedException : Exception { /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="message">The error message.</param> public SAssemblyLoadFailedException(string message) : base(message) { } } }