using System;

namespace StardewModdingAPI.Framework.Exceptions
{
    /// <summary>An exception thrown when an assembly can't be loaded by SMAPI, with all the relevant details in the message.</summary>
    internal class SAssemblyLoadFailedException : Exception
    {
        /*********
        ** Public methods
        *********/
        /// <summary>Construct an instance.</summary>
        /// <param name="message">The error message.</param>
        public SAssemblyLoadFailedException(string message)
            : base(message) { }
    }
}