using System; using Microsoft.Xna.Framework.Content; namespace StardewModdingAPI.Framework.Exceptions { /// <summary>An implementation of <see cref="ContentLoadException"/> used by SMAPI to detect whether it was thrown by SMAPI or the underlying framework.</summary> internal class SContentLoadException : ContentLoadException { /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="message">The error message.</param> /// <param name="ex">The underlying exception, if any.</param> public SContentLoadException(string message, Exception ex = null) : base(message, ex) { } } }