using Mono.Cecil;
using Mono.Cecil.Cil;
using StardewModdingAPI.Framework.ModLoading.Framework;
namespace StardewModdingAPI.Framework.ModLoading.Finders
{
/// Finds incompatible CIL instructions that reference a given method.
internal class MethodFinder : BaseInstructionHandler
{
/*********
** Fields
*********/
/// The full type name for which to find references.
private readonly string FullTypeName;
/// The method name for which to find references.
private readonly string MethodName;
/// The result to return for matching instructions.
private readonly InstructionHandleResult Result;
/*********
** Public methods
*********/
/// Construct an instance.
/// The full type name for which to find references.
/// The method name for which to find references.
/// The result to return for matching instructions.
public MethodFinder(string fullTypeName, string methodName, InstructionHandleResult result)
: base(nounPhrase: $"{fullTypeName}.{methodName} method")
{
this.FullTypeName = fullTypeName;
this.MethodName = methodName;
this.Result = result;
}
/// Perform the predefined logic for an instruction if applicable.
/// The assembly module containing the instruction.
/// The CIL processor.
/// The CIL instruction to handle.
/// Metadata for mapping assemblies to the current platform.
/// Whether the mod was compiled on a different platform.
public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(instruction)
? this.Result
: InstructionHandleResult.None;
}
/*********
** Protected methods
*********/
/// Get whether a CIL instruction matches.
/// The IL instruction.
protected bool IsMatch(Instruction instruction)
{
MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
return
methodRef != null
&& methodRef.DeclaringType.FullName == this.FullTypeName
&& methodRef.Name == this.MethodName;
}
}
}