using System; namespace StardewModdingAPI.Framework.ModLoading { /// <summary>An exception raised when an incompatible instruction is found while loading a mod assembly.</summary> internal class IncompatibleInstructionException : Exception { /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> public IncompatibleInstructionException() : base("Found incompatible CIL instructions.") { } /// <summary>Construct an instance.</summary> /// <param name="message">A message which describes the error.</param> public IncompatibleInstructionException(string message) : base(message) { } } }