using System;
namespace StardewModdingAPI.Framework.ModLoading
{
/// An exception which indicates that something went seriously wrong while loading mods, and SMAPI should abort outright.
internal class InvalidModStateException : Exception
{
/// Construct an instance.
/// The error message.
/// The underlying exception, if any.
public InvalidModStateException(string message, Exception? ex = null)
: base(message, ex) { }
}
}